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Old 05-09-2005, 03:13 PM   #46 (permalink)
Metranon
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dont worry about crit, that's pretty even between melee and casters. maybe a easier for melee, but i'll live w/ that.
lol

WTS a clue!
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Old 05-09-2005, 03:14 PM   #47 (permalink)
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Re: Re: patch notes, lack of...

Quote:
Originally posted by Elgonn
They've stated that the Alterac BG is the one for level 60s. So if BGs have ANY lines at all... TM will still be a zergfest.
- IMO, there will be far more severe zerg fests. While 100 Horde are PvPing in BGs, the 100-200 Alliance that can't PvP because population imbalances will do what? Zerg towns. This time with one difference, there won't be the slightest of opposition because the horde will be busy in BGs to bother "defending" towns.
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Old 05-09-2005, 03:33 PM   #48 (permalink)
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all the while blizzard is gonna stick their fingers in their ears screaming "NOT LISTENING, POPULATIONS ARE BALANCED, LALALALA"
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Old 05-09-2005, 03:40 PM   #49 (permalink)
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...right until the Alliance realise that they're actually going to be losing points for that.

You know, what with certain quest & vendor npcs being dishonourable kills and costing people CPs from the next patch, and all.
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Old 05-09-2005, 03:52 PM   #50 (permalink)
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Even if they won't destroy TM hourly. Does anyone think that Hillsbrad will ever be a place to level/quest again?
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Old 05-09-2005, 04:11 PM   #51 (permalink)
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On a Normal (or RP) server?
Sure.

On a PvP server?
Well, what exactly were you expecting?
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Old 05-09-2005, 04:16 PM   #52 (permalink)
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Quote:
Originally posted by Itzena
Well, what exactly were you expecting?
At least similar level collision like STV. I love poisoning that damn dog.
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Old 05-09-2005, 04:50 PM   #53 (permalink)
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Quote:
Originally posted by Itzena
...right until the Alliance realise that they're actually going to be losing points for that.

You know, what with certain quest & vendor npcs being dishonourable kills and costing people CPs from the next patch, and all.
That is, if the penalty outbalances the gain.

Which it so blatantly will not.
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Old 05-09-2005, 04:55 PM   #54 (permalink)
Zehn - Vhex
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You think it really matters? They can't get into BG's and 90% of the alliance probably doesn't realize there are zones other then hillsbrad. They'll sit there ganking the occasional person that stupidly flies in rather then runs from silverpine.
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Old 05-09-2005, 05:03 PM   #55 (permalink)
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Quote:
Originally posted by The Bog
That is, if the penalty outbalances the gain.

Which it so blatantly will not.
Well, if I were designing WoW I'd keep CPs as they are now (split similarly to xp across groups/raids, etc) but give everyone in said groups/raids the full CP loss per dishonourable quest/vendor NPC kill - no sharing.

And how many Alliance zergs of TM is it going to take before the majority of Horde decide to go play in a BG instead, where the sides will be (more or less) even?

(Or Horde zergs of SS before the alliance give up, if H > A on your particular server)
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Old 05-09-2005, 05:12 PM   #56 (permalink)
Benito Fireslinger
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You will have the option of going into the first available one, or designate which instance you would like to enter.

You can form a raid group and then create a battleground, and I believe the members of your raid group will be given priority to enter the instance you created.


http://forums.worldofwarcraft.com/th...=1#post2930839
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Old 05-09-2005, 05:18 PM   #57 (permalink)
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Quote:
Originally posted by Itzena
And how many Alliance zergs of TM is it going to take before the majority of Horde decide to go play in a BG instead, where the sides will be (more or less) even?
Zero 8)

Zergs suck, regardless of whether you are on the giving or receiving end.

I think the earlier suggestion is the biggest problem - 100 alliance in bg, 100 horde in bg, 200 bored alliance levelling random towns while waiting in queue.

I propose the backstab-battleground ! You get two teams from the same faction, and whenever someone dies the loser loses points equal to the gain of the victors 8)
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Old 05-09-2005, 05:41 PM   #58 (permalink)
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Hopefully the dev collective gets their heads out of kaglans ass and reworks a viable 3-way approach to the warrior instead of the one trick pony they currently are.
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Old 05-09-2005, 05:46 PM   #59 (permalink)
Zehn - Vhex
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Hopefully the dev collective gets their heads out of kaglans ass and reworks a viable 3-way approach to the warrior instead of the one trick pony they currently are.
Consider yourself lucky, we've got Fang as our representative and he thinks the Holy tree makes us better healers then paladins.
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Old 05-09-2005, 05:51 PM   #60 (permalink)
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Not that shaman need it but they don't even have a representative.

The best rep the mages ever had was the time the forums got hacked.
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