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| | #1 (permalink) |
| Bigger, better, blacker. Join Date: Sep 2002
Posts: 364
| GuildWars Haters Rejoice! Basically, everything that was wrong with the game in Beta is still in place. I have yet to identify a single improvement from 8 months ago outside of the menu bar graphics. This includes what that the Developers/Producers identified as things that would be resolved/changed before launch. Some select hilarity... -Boss mobs that heal themselves for 45% of their total HP every 10 seconds. -Inane multi-money/time-sink crafting system to obtain any and all worthwhile items. -Complete lack of an AH yet the crafting system described above requires continuous trading to create decent items without hours of farming for random drops. Worst of all, the gimmicky stalemate inducing PVP system of overpowered abilities and counters (which I actually find fun) requires putting up with the horrendous PVE game to "unlock" the best abilities. |
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| | #3 (permalink) |
| Pride Never Die | I almost picked it up to give it a try and see if it improved any from the beta I played. Glad I bought Silent Hunter III instead.
__________________ Currently Playing: WoW: Nuklear - Tanaris PSN: Araxen http://www.fightthesmears.com http://therealmccain.com http://www.johnmccainrecord.com/ |
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| | #5 (permalink) | ||||
| Samurai Blue Join Date: Apr 2002 Location: Omaha
Posts: 334
| Re: GuildWars Haters Rejoice! Quote:
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Guild Wars isn't for everyone, but its fun, cheap, and I can actually log onto the server and do shit without having to fuck around with the poor CS and server stabilty of WoW.
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| | #7 (permalink) | |
| Registered User Join Date: May 2002 Location: Paris
Posts: 995
| Quote:
It's not too bad, it's not perfect either. At least it's something new, not the 30th "Velious-like MMORPG". It's a MMORPG for CS / WC / SC players,. | |
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| | #8 (permalink) | |||||
| Bigger, better, blacker. Join Date: Sep 2002
Posts: 364
| Re: Re: GuildWars Haters Rejoice! Quote:
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The support for this was overwhelming in every dev chat during beta. How it was left it out is beyond me. Quote:
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| | #9 (permalink) | |||
| Is Not A Happy Bunny Join Date: Oct 2003
Posts: 566
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| | #10 (permalink) |
| Banned Join Date: Feb 2002 Location: BC, Canada
Posts: 1,599
| i only paid 39.99 canadian for this game at futureshop (including a free T-Shirt) so I'm pretty happy to have it as a stress killer when i get tired of WoW the crafting materials thing kinda bugs me though, have yet to see 1 fur or scale and i'm to the gates of kryta, and yes i have the correct salvage kit... |
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| | #13 (permalink) | |
| Irritable Join Date: Apr 2002 Location: :noitacoL
Posts: 3,481
| Quote:
Uhhh no. They gave DAoC a whopping 9.1 too, and Im sure a few more along the way. They're notoriously generous to MMOs except SOEs. According to them City of Heroes was a better game than EQ1, so what does that tell you? Last edited by Jait : 05-05-2005 at 06:52 PM. | |
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| | #14 (permalink) |
| Registered User Join Date: Jan 2004
Posts: 819
| Does anyone believe any review site's scores? Most are horribly too kind. Here is an average compilation of review sites and scoring as it compares to MMORPGs (Note: GW is absent because it hasn't been review much at all). I doubt anyone would fully agree with it. |
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| | #15 (permalink) |
| Whynot Join Date: Oct 2003
Posts: 492
+5 Internets | Gamestop reviews for MMORPGs suck. Hell, even their normal reviews suck. There's no other way to say it really. Some people are going to be blissfully unaware of the major unabalances and bugs and go about their business, others are going to be aware but decide the fun factor balances it out, and the rest are not going to touch it with a ten foot-pole. Although I guess you can say that for every MMORPG, eh? Also, as far as I know, Vanguard:SOH has no plans for an AH... I could be wrong though. Not having an AH is not an absolute dealbreaker as long as the game has intuitive ways around the problem. |
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