|
| | #2 (permalink) |
| He who dares, wins Rodders. Join Date: Jun 2004
Posts: 1,085
+2 Internets | mm they look ok but previous vanguard shots have been alot better, last pic doesnt even have any player shadow's and they look like they stick out of reality. :/ The armour on the DE is quite cool the way, even reminds me of eq old style.
__________________ Ban deep thought. |
| | |
| | #4 (permalink) |
| Treats objects like women. Join Date: Jun 2003 Location: beset on all sides by the iniquities of the selfish and the tyranny of evil men.
Posts: 2,648
+4 Internets | I'm digging the UI a lot more than previous versions I've seen. That skeleton looks kinda goofy though. Almost more like a clowning happy skeleton than a scary dangerous one. |
| | |
| | #5 (permalink) |
| Registered User Join Date: Nov 2003 Location: Overthere next to that place
Posts: 2,155
| Tactical recognition...hhmm...wonder what that is for? Makes you do more damage aguinst certain monsters you have fought before maybe? Or maybe makes certain skills and attacks do more damage as you learn to eb better at war? hhmm |
| | |
| | #6 (permalink) |
| Banned Join Date: Aug 2003
Posts: 415
| some good info on gameplay in this article today: http://www.gamespot.com/pc/rpg/vangu...w_6123602.html another good article: http://pc.gamespy.com/pc/vanguard-sa...html?fromint=1 Last edited by Brash : 05-04-2005 at 07:00 PM. |
| | |
| | #8 (permalink) | |
| X-D Join Date: May 2002
Posts: 819
+3 Internets | Re: Alien Quote:
I thought they may have been improving but these do a nice job of dispelling that thought. What shitty use of a good engine.
__________________ Last edited by Kiksar : 05-04-2005 at 06:26 PM. | |
| | |
| | #12 (permalink) |
| Pride Never Die | Brad and co already have a game that's better than EQ2. They have people who can actually draw character models without it looking all retarded.
__________________ Currently Playing: WoW: Nuklear - Tanaris PSN: Araxen http://www.fightthesmears.com http://therealmccain.com http://www.johnmccainrecord.com/ |
| | |
| | #13 (permalink) |
| You mean I can change this? Neat! Join Date: Feb 2002
Posts: 9,762
+26 Internets | Combat system is looking cool, what with the "tactical recognition" as well as the "forms" and "openers" in the wee box. Interested to see how it all works, hopefully it's not just things as simplistic as kick and riposte etc were in EQ. |
| | |
| | #14 (permalink) |
| misses Sand Giants and shit like that Join Date: Aug 2002 Location: Derv 2
Posts: 751
| Its kind of ironic that the game that is the "real EQ2" for design, appears to be for graphics as well -- very similar in style, but slightly better. It comes down to animation. Those screen shots in motion could look gorgeous, or like EQ2, ridiculous. Watch a gnome or iksar run in EQ2, hilarity! |
| | |
| | #15 (permalink) |
| Irritable Join Date: Apr 2002 Location: :noitacoL
Posts: 3,479
| Well I don't know if it's my own personal MMORPG drought that makes me so desperate for a good game. But this game and DDO to a lesser extent is all that's keeping my interest at present. So I got a message for you two: For gods sake start some external testing, and be sure to invite me! That is all ![]() |
| | |
![]() |
| Thread Tools | Search this Thread |
| Display Modes | Rate This Thread |
| |