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| | #46 (permalink) | |
| Banned Join Date: Jan 2003
Posts: 3,390
| Quote:
For me it's: tab *dot* tab *dot* tab *dot* tab *dot* tab *dot* tab *dot* tab *dot* tab *dot* tab *dot* tab *dot* tab *dot* tab *dot* tab *dot* tab *dot* tab *dot* tab *dot* tab *dot* tab *dot* tab *dot* tab *dot* And that's condensed for the sake of clarity, it's been clicking dot 10,000 times until i see the icon pop up. Ideally, in a non-lag situation, I would simply get my smallest dot up on as many horde as possible as soon as possible to "tag" them, then unload the big guys and mind blasts. But to answer your question, yes, in a 5 man group or raid I *had to do something* to get points for a kill. So, even if everyone on my team was full health I had to either hit the enemy or do something to a friendly, I couldn't just stand there and be support. I assume this check is in place to discourage "honor farming" while one person sits afk As far as the AE and "unbalanced classes" it doesn't really balance out. Shamans can kill pretty much any class super fast. Rogues can kill priests fast. Priests can only kill super fast if they get the jump and get their spells in before other casters can land on them. Who can paladins kill fast? Errr? And the AE tagging thing, when solo, racks in tons of points doofi or otherwise naive folks miss out on by being in a raid. *Holds envelope up to forehead* Hunters, Rogues, Mages Last edited by frott : 04-21-2005 at 08:16 AM. | |
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| | #47 (permalink) | |
| the only good commie is a dead commie Join Date: Jul 2003 Location: Iraq
Posts: 3,250
| Hillsbrad is officialy a wasteland on Tich. Its nothing but massive zerg pvp. Horde hits SS but then Alliance starts to push back to TM. It goes on like this 24/7. Although the only reason horde lives is because 50 million deathguards spawn .
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| | #48 (permalink) | |
| Not So Hopey Changey Join Date: Feb 2002 Location: Axis of Evil
Posts: 2,499
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__________________ Barack Obama. Same Liberal Bullshit, New Liberal Packaging. | |
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| | #50 (permalink) | |
| Registered User Join Date: Mar 2002
Posts: 408
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Phoenix: If you guys are having trouble with Tarren Mill deathguards then you must be sporting a pretty hurting raid. | |
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| | #51 (permalink) | ||
| the only good commie is a dead commie Join Date: Jul 2003 Location: Iraq
Posts: 3,250
| Quote:
Please, teach me.
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| | #52 (permalink) |
| Banned Join Date: Feb 2002 Location: BC, Canada
Posts: 1,599
| im a little disappointed the just arrived buff didnt make it in in any form i have quite a few friends that play with nice computers, and none of them can claim zero load time when landing a griffin with other players standing around it maybe they could have reduced the duration from 30sec to 15 sec? how far can you really get in 15 seconds, especially if they made it so you can't cast any spells while the buff is on (like a mage ice block effect) |
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| | #54 (permalink) |
| The Diet Coke of Evil Join Date: Dec 2003
Posts: 782
| Yeah, lets exaggerate the number of guards in Tarren Mill lol. You walk into Southshore and at any point 4-5 spawn on ya, then throw in the guard spawn factor from every npc already there, and its swarm city in no time. What Tarren Mill really needs is a visit from Varimathras.
__________________ Kaige Diplomacy: The ability to tell someone to go to Hell so that they'll look forward to making the trip. |
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| | #55 (permalink) | |
| Banned Join Date: Jan 2003
Posts: 3,390
| Quote:
Most of our fights go back and forth from the tower to tarren mill. fighting in southshore is pointless, it compresses the alliance all into one coherent force when the biggest advantage the horde have is that most alliance approach tarren mill from the path leading up to it as though any other side is off limits or something. Shrug. | |
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| | #56 (permalink) | |
| Registered User Join Date: Aug 2003
Posts: 385
| Quote:
I mean, what the hell ? | |
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| | #57 (permalink) |
| Registered User Join Date: Feb 2002
Posts: 9,032
| TM has a guard issue because it has wandering civilians who take the path leading out of town...thus even if you are no where near the town, those little fucking civies yell "OMGZ GUARDS GUARDZ" and suddenly 10 deathguards appear out of nowhere. To actually get massive guard spawn in Southshore, you actually have to push rather deep, well past the griffons. It's far easier for Horde to launch an attack on SS as opposed to Alliance to launch an attack on TM because the numbers involved are out of whack. Alliance -HAS- to fucking "zerg" at TM because 1-2 groups of alliance trying to take on TM with an equal amount of horde on the other side will always result in alliance losing unless the horde players really suck. Horde on the other hand can launch a fairly safe raid in Southshore since there are almost no civilians until you get deeper into the town. Plus, as an added bonus, you can summon the lich and have him spawn guards ;p
__________________ Training the citizens of Norrath from 1999-2003! |
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| | #58 (permalink) | |
| Registered User Join Date: Apr 2002
Posts: 558
| /sigh why wont people read? u can do zero damage to someone and get honor for their death. Priest in my group, u rock Hami, did nothing but heal and got tons of credit while I blasted away. that mentality is why the pickup groups suck, people think they have to tap mobs. they said it workst he same as exp. only reason you'd want to tap as many people as possible is if ur solo in a diff gropu as a big raid. again, the raid will do more damage then you so ur probably losing out on points. my first night was just under 250 kills and 2500 honor points. so I avg about 10 points per kill, most of that in a 15-30 person raid. how many of you that solo/gank or small group at same location of a big raid have that kind of point ratio? kills mean dick, the ranking will go off of points. a priest that tries to get kills or tag players (ok, keep the AE fear going, we all love that) and let me sit at 50% health so a rogue can kill me almost instantly is only hurting the groups ability to earn points. if a person takes 99% damage but runs out and gets out of combat and heals fully, u get no honor points. So AE'ing a large mob but dieing doing so or being solo and not actually killing anyone is useless.
__________________ -->user cp (at top right of screen) -->Edit Ignore List if only every message board I went to had this feature. Quote:
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| | #59 (permalink) | |
| Forum Janitor Join Date: May 2002 Location: Detroit
Posts: 8,096
+14 Internets | Quote:
They do, however, have firm control of the forums. Hi Arthas. | |
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| | #60 (permalink) | ||
| Registered User Join Date: Nov 2002
Posts: 1,971
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First night I was around 140 kills, over 3k points. Almost all of it in a two man group with me and a shaman (I'm a warrior) at the TM/SS zerg. I had a few guildmates who joined the mass raid and got far fewer contribution points, yet had more kills than me. Quote:
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