Fires of Heaven Guild Message Board  

Go Back   Fires of Heaven Guild Message Board > Fires of Heaven Related Forums > MMORPG General Discussion
User Name
Password
ForumSpy Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Reply
 
LinkBack Thread Tools Search this Thread Rate Thread Display Modes
Old 04-17-2005, 07:12 AM   #1 (permalink)
ashatumar
R gis er d Us r
 
ashatumar's Avatar
 
Join Date: Apr 2004
Posts: 629
-1 Internets
Raid lockout MC

I've recently encountered the problem most of you have been discussing over the past few months, and find myself equally frustrating.

We kill Lucifron last Sunday around 6pm EST. We go back in Friday, kill Magmadar and the raid was to expire Saturday (last night) evening at 6pm according to our raid ID. Prior to the raid expiring, we had no issues getting people into the same instance.

Now Saturday, we all group up, convert to raid, head in, and find ourselves in two raids. In fact, through meddling we were able to get two seperate raid parties, and a guy who was logged out in MC into the same instance. Three seperate group entities into the same instance.

I don't so much need an answer, though some ideas on the mechanic of the bug would be helpful. But I'm really more concerned with the duration I can expect to be locked out. Is it 24 hrs? Is it another six days?
ashatumar is offline   Reply With Quote
Old 04-17-2005, 08:17 AM   #2 (permalink)
Ziann
Registered User
 
Join Date: Jan 2002
Location: NY
Posts: 100
+0 Internets
You should only be split/locked out for the remaining time on your current instance (Saturday evening at 6pm).

There are a few things you should understand to avoid this in the future. The raid split bug in it's current incarnation happens when some of the raid has a /raidinfo ID for Molten Core and new additions have no raid ID saved.

You can do 2 things to avoid splitting when adding new people. 1) After the raid is over for the night add a person with no /raidinfo ID and have them zone in. Most of the time they get saved to the instance within a couple minutes of zoning. 2) Keep the raid "alive". The first night's raid (when you kill Lucifron and get saved) should not be disbanded. You can add alternate characters to the raid if people need to leave to do other stuff, or just have a few people stay in the raid. They can logout normally and still be in the raid, just make sure they don't manually leave the raid.

Keeping the raid alive is what everyone does to avoid raid split bug.

Now regarding the current split situation: There is a different timer you have to be aware of. When someone zones into MC in a raid, that raid/spawn set will be active until everyone is out of the zone for about 30 minutes. This is why someone who just did Attunement to the Core quest will be split from a newly formed MC raid unless they wait for 30 minutes or so. It's possibly longer than 30 minutes and you may also need to be ungrouped but I am not sure. Just be aware of this active instance timer, it's different than the /raidinfo ID timer.

Just keep the first nights raid alive and you wont get split and can add new people without /raidinfo's anytime during the week.
Ziann is offline   Reply With Quote
Old 04-17-2005, 08:18 AM   #3 (permalink)
Goofy
AzN PrYdE
 
Goofy's Avatar
 
Join Date: Nov 2003
Location: Singapore
Posts: 986
-1 Internets
Send a message via ICQ to Goofy Send a message via MSN to Goofy
Make a raid group, never disband it.

When you need to disband, log in 2 twinks and hold it, when u need to raid, use those 2 twinks to invite and transfer leadership.
__________________
got milk?
Goofy is offline   Reply With Quote
Old 04-17-2005, 08:37 AM   #4 (permalink)
The Bog
The troll who sold the world
 
The Bog's Avatar
 
Join Date: Jan 2003
Location: State College, PA
Posts: 2,699
-1 Internets
Send a message via AIM to The Bog
Patience.
__________________
Bogfather - Blood Elf Rogue, Aerie Peak
The Bog is offline   Reply With Quote
Old 04-17-2005, 10:57 AM   #5 (permalink)
DisgruntledOrangatang
Registered User
 
Join Date: May 2003
Posts: 852
-6 Internets
Yeah it's fucking bullshit still. They didn't fix the damn problem they just made it work differently. I hope it gets fixed next patch. Keeping the raid together isn't that big of a deal but its a god damn inconvience that shouldn't need to happen.
__________________
"Talk all you want, but when I say I'm going to kill you, there's nothing you can do but die"
DisgruntledOrangatang is offline   Reply With Quote
Old 04-17-2005, 11:17 AM   #6 (permalink)
Vaclav
Banned
 
Join Date: Jan 2002
Posts: 2,027
+0 Internets
Quote:
Originally posted by The Bog
Patience.
"It'll be fixed before launch"

"It's our top priority to fix"

"We're working on it, thank you for your patience"

I miss any of the quotes, Bog?
Vaclav is offline   Reply With Quote
Old 04-17-2005, 11:43 AM   #7 (permalink)
The Bog
The troll who sold the world
 
The Bog's Avatar
 
Join Date: Jan 2003
Location: State College, PA
Posts: 2,699
-1 Internets
Send a message via AIM to The Bog
Quote:
Originally posted by Vaclav
"It'll be fixed before launch"

"It's our top priority to fix"

"We're working on it, thank you for your patience"

I miss any of the quotes, Bog?
"This is Blizzard we're talking about," from the players, and "we're just as frustrated as you are over this" from Blizzard's outer PR stooges. Otherwise you're good.
__________________
Bogfather - Blood Elf Rogue, Aerie Peak
The Bog is offline   Reply With Quote
Old 04-17-2005, 11:44 AM   #8 (permalink)
xeg_IS
Stock Guru
 
xeg_IS's Avatar
 
Join Date: Dec 2002
Posts: 503
-1 Internets
At least soe fixed this shit in a timely fassion.
xeg_IS is offline   Reply With Quote
Old 04-17-2005, 12:06 PM   #9 (permalink)
Itzena
SOS-dan #76564674
 
Itzena's Avatar
 
Join Date: Sep 2002
Location: Near a big fucking castle, the UK
Posts: 6,031
-19 Internets
Speaking of SOE, I see that PoTime's finally going to be fully instanced in the future.
__________________
Itzena is offline   Reply With Quote
Old 04-17-2005, 10:04 PM   #10 (permalink)
Jait
Irritable
 
Jait's Avatar
 
Join Date: Apr 2002
Location: :noitacoL
Posts: 3,479
Quote:
Originally posted by xeg_IS
At least soe fixed this shit in a timely fassion.
Jait is offline   Reply With Quote
Old 04-17-2005, 11:15 PM   #11 (permalink)
findar
Registered User
 
findar's Avatar
 
Join Date: Aug 2002
Posts: 3,296
-3 Internets
Send a message via AIM to findar
Quote:
Originally posted by Jait
Quote:
n other news, Warrior Warcry skill is completely broken. Thanks go out to our Warrior of the Week, Behemoth, for ninjastriking me on the skill and saving me the 15 points! Thanks Behemoth!
Quote:
WHY after THREE YEARS of live development is it still possible to zonecrash into Great Divide, Skyshrine, Greig's End, Shadowhaven, and Dawnshroud with approximately 33-40% frequency? Do you folks over there at Verant know how unprofessional that makes you all look? That is a MAJOR annoyance, please please please do something about these zones...
http://www.fohguild.org/archive.php?page=28
http://www.fohguild.org/archive.php?page=10



Quote:
You have 14 Days. If after that time the Plane is not properly tuned, I am deleting my characters, and cancelling all of my accounts. The rest of my guild will follow suit, as will several other guilds and people that play Everquest.

your right. SoE fixed the shit. but beyond the spotty(and i say spotty because a lot of people still dont have problems with it) issue with MC lockout do you have the same game breaking / spirit crushing issues EQ had?
__________________
-its clobbering time
findar is offline   Reply With Quote
Old 04-17-2005, 11:38 PM   #12 (permalink)
Jait
Irritable
 
Jait's Avatar
 
Join Date: Apr 2002
Location: :noitacoL
Posts: 3,479
Calm down there sport.

I just got an extra laugh out of that post, so I quoted it for full effect. If you missed how obviously stupid it is, well I can't help ya.
Jait is offline   Reply With Quote
Old 04-17-2005, 11:52 PM   #13 (permalink)
findar
Registered User
 
findar's Avatar
 
Join Date: Aug 2002
Posts: 3,296
-3 Internets
Send a message via AIM to findar
eh quoted the wrong one. =/
__________________
-its clobbering time
findar is offline   Reply With Quote
Old 04-18-2005, 09:34 AM   #14 (permalink)
ashatumar
R gis er d Us r
 
ashatumar's Avatar
 
Join Date: Apr 2004
Posts: 629
-1 Internets
Hey I really appreciate the feedback, it helped. For that situation, we waited 24 hrs after the first raid expired, then grouped to go back in. While we were prepping for Gehennas, I was rotating people out, confirming they had raid ID, then reinviting original folks. We were able to save a bench team of about 15 or so.

We also gave raid leadership to someone that wasn't going to be online until we went back in tonight, and our hope is that they can continue to bring new people in as well for the ID save.

I want to doubly thank you guys again, I can tell you've all dealt with the frustration to the point you wouldn't wish it on someone else. Whatever the reason, my gratitude.
ashatumar is offline   Reply With Quote
Reply


Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are On
Pingbacks are On
Refbacks are On
uberguilds network



All times are GMT -7. The time now is 12:13 AM.


Powered by vBulletin® Version 3.6.3
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
SEO by vBSEO 3.0.0 RC6