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| | #16 (permalink) |
| Banned Join Date: Feb 2002 Location: BC, Canada
Posts: 1,599
| not to mention northrend dungeons: Azjol'Nerub Sapphiron's Lair (the big mf'ing frost wyrm from TFT?) it would be cool if emerald dream was kind of a WoW-flavored plane of mischief. Maybe not so goofy of a theme, more dark-fay land and corrupted purity themes, but with the same kind of puzzle-like encounters and traps, and convoluted(but fun?) quest lines. the thing about WoW is the biggest weakness is lack of content at the high end. If add-on patches and expansions can be put out in a more timely manner, and are well done, the game seems to have a lot of potential for growth. |
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| | #17 (permalink) |
| Registered User Join Date: Jan 2003 Location: The land of sunshine
Posts: 1,468
| Chewie sir, where the hell did you get all that info? I've heard of a lot in there, but Old Ironforge? Naxxramas? Or do I have to make from Bog's post that that name is in fact a psuedonym for Tigole? (haha, oh dear, I'm going mad) Ofcourse Ironforge remains to be a source of great speculation with all the activity in the surrounding mountains. If you look down from a gryphon, you can see everything up there from goblin snowteams, to frostwolf clan orc patrols, hermit camps and dwarven rangers. Last edited by Dynalisia : 04-17-2005 at 06:59 PM. |
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| | #18 (permalink) | |
| The troll who sold the world Join Date: Jan 2003 Location: State College, PA
Posts: 2,698
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| | #20 (permalink) |
| Registered User Join Date: Feb 2002
Posts: 8,616
| The Gole change sounds kinda lame. He's basically the "Vulak" of MC, in terms of how much f'king HP he has. Sure will be fun when you need more healers to deal with furnace ;/ Blinking shaz gives me nightmares ;(
__________________ Training the citizens of Norrath from 1999-2003! |
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| | #21 (permalink) | |
| Remember what the doorknob said. Join Date: Jan 2002 Location: Houston, TX
Posts: 6,653
+32 Internets | Golemagg was actually easier.
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| | #22 (permalink) |
| Sir Robin Join Date: May 2003 Location: Southern California
Posts: 1,481
| Heh, a lot of that comes from the map www.kaldorei.com/worldmap Naxxramas is pretty known.. the ent is to the left of the ent to Baron's place Its the floating Necropolis Old Ironforge may not be in game anymore as its been sealed off but was rumored to be a place |
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| | #23 (permalink) |
| SOS-dan #76564674 Join Date: Sep 2002 Location: Near a big fucking castle, the UK
Posts: 5,613
| There's also whatever's inside the Dalaran bubble (and probably a Dalaran prison/dungeon/sewers etc. instance, too - you know, where the blood elves had to escape from in TFT) |
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| | #24 (permalink) | |
| Remember what the doorknob said. Join Date: Jan 2002 Location: Houston, TX
Posts: 6,653
+32 Internets |
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| | #25 (permalink) |
| Registered User Join Date: Jan 2003
Posts: 1,520
+1 Internets | I actually like raid encounters for the most part. Lots promote being self sustaining and paying attention. Sure Shazzrah is sort of like playing EQ again, and Golemagg is too sort of, just really long, but I very much enjoy Geddon, Gehennas, Magmadar, Onyxia, and Sulfuron. Granted its probably less enjoyable to mages and hunters as for the most part you can often stand in 1 spot and just fire off damage, but thats part of the advantage those classes have - you don't have to run around out of AE's as much or find places to back out and bandage. What I could live without is the trash clearing. We cleared all MC bosses saturday but Golemagg and Sulfuron since it was later and didn't feel like lava packs. Now I dread the absolutely boredom that comes with lava pack clearing, in addition to all the garbage prior to that to clear. Granted you can skip a fair bit, but clearing for an hour to finally hit a boss is still boring. Would be nice if bosses cleared out more mob types - killing Golemagg nukes the giants, Geddon clears the firelords, Garr preventing Annihilators. I mean honestly if you can clear those bosses, the trash mobs are so not a problem for you and just end up being a supply of vendorable stuff for the most part and a huge time waster. |
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| | #26 (permalink) |
| Sir Robin Join Date: May 2003 Location: Southern California
Posts: 1,481
| Garr does despawn Surgers after patch which is great Would defenitely love seeing the other mobs despawn trash too - kiling trash for hours for nothing to get to the last 3 is terrible. Personally I want an encounter where like mobs numbering 3-4 x the number of people in your raid spawn and its total utter chaos where you expect half your raid to die - those would be some fun encounters that require everyone to think. |
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| | #27 (permalink) | |
| Registered User Join Date: Jun 2002
Posts: 387
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| | #28 (permalink) |
| Registered User Join Date: Feb 2002
Posts: 8,616
| Bliz muzzled him to a point where he really can't without pre-posting the stuff on the wall-candy lovers...er, I mean official WoW forums...first.
__________________ Training the citizens of Norrath from 1999-2003! |
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| | #29 (permalink) |
| Registered User Join Date: Jul 2002
Posts: 1,709
| It's a pretty retarded mentality to stop him from posting here, a lot of people read this board and now you've got the president of Sigil occasionally stopping by? Brad actually realizes the boards importance, while Blizzard muzzles everyone. Who cares if a bunch of tards with level 20 characters don't get to hear about raid changes on the official forums first. Quite frankly I can't see a problem with Furor or Tigole posting here as long as they're not slamming thier game. Oh well... some day some company will have some execs who's heads aren't permanetely implanted in their ass. |
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