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Old 03-15-2005, 09:10 AM   #16 (permalink)
Kallian
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omgz lol!111!!!!one

cqcure is the shit.

Seriously.

I couldn't live without it.
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Old 03-15-2005, 09:40 AM   #17 (permalink)
Nakilos
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I couldn't live without it.
I think a lot of people using it feel that way which is unfortunate to me. How good of a healer would you be without these mods? To me it just seems to breed poor timing and not really paying much attention, and it wouldn't surprise me if Blizzard did something to prevent its usage which could be pretty bad for a lot of players.

The fact is it does make a lot of things 100% easier knowing basically you can't fuck up heals and status curing is basically foolproof. While I don't care if people use it because honestly if you have an advantage that is still considered fair play by Blizzard you should be allowed to use it, and it is a significant advantage.

It reminds me of the debate about extra hotkey slots. It really is a significant advantage to have them, so much so they've become a necessity to be competitive in PVP, and just to be that much more efficient in PVE. I couldn't live without my 12 extra hotkey slots and I know it. Given its importance, go figure Blizzard added extra hotkey bars. I wonder if they will make healing scripts default too.
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Old 03-15-2005, 09:50 AM   #18 (permalink)
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The funny thing is some of the same people bitching about things like this would be the same ones bitching about carpel tunnel from pushing too many buttons without it.

If the game is so fucking easy with the script, please show me your SS of a dead Ragnoros.
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Old 03-15-2005, 10:17 AM   #19 (permalink)
Nakilos
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You don't see how having your heals interrupted if the target is full health doesn't make things tons easier? It removes the human element of failing letting you get the most out of every single heal, which translates into significant mana efficiency and does make encounters easier. Or the status curing mod, it removes the possibility that you might not notice a debuff on someone that it would be really bad if the debuff was left on them, just hit a button and it will cure your party for you without fail.

Sure the player still has to hit the button to make the above work. Not like that requires intent concentration.

But like I said if Blizzard allows it, can't fault the player base for using every advantage they can muster.
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Old 03-15-2005, 10:29 AM   #20 (permalink)
Kallian
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Quote:
Originally posted by Nakilos
I think a lot of people using it feel that way which is unfortunate to me. How good of a healer would you be without these mods? To me it just seems to breed poor timing and not really paying much attention, and it wouldn't surprise me if Blizzard did something to prevent its usage which could be pretty bad for a lot of players.

The fact is it does make a lot of things 100% easier knowing basically you can't fuck up heals and status curing is basically foolproof. While I don't care if people use it because honestly if you have an advantage that is still considered fair play by Blizzard you should be allowed to use it, and it is a significant advantage.

It reminds me of the debate about extra hotkey slots. It really is a significant advantage to have them, so much so they've become a necessity to be competitive in PVP, and just to be that much more efficient in PVE. I couldn't live without my 12 extra hotkey slots and I know it. Given its importance, go figure Blizzard added extra hotkey bars. I wonder if they will make healing scripts default too.
Actually, I didn't start using cqcure until about my 10th time in Molten Core and did fine without it.

Honestly, cry more bitch, it gets rid of a split second clicking on who ever is debuffed and the time it takes to hit your dispell hotkey.

Quote:
The funny thing is some of the same people bitching about things like this would be the same ones bitching about carpel tunnel from pushing too many buttons without it.

If the game is so fucking easy with the script, please show me your SS of a dead Ragnoros.
/golfclap
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Old 03-15-2005, 11:02 AM   #21 (permalink)
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Actually, I didn't start using cqcure until about my 10th time in Molten Core and did fine without it.
If you do fine without it, then why use it? Maybe because the benefit far outweighs just not having it? It really just does help those who don't have really great timing as healers.

Quote:
Honestly, cry more bitch, it gets rid of a split second clicking on who ever is debuffed and the time it takes to hit your dispell hotkey.
I've already stated I don't mind people using it. I like getting steady reliable heals and not having to worry about someones' fucked up timing killing me, and as previously stated, if Blizzard allows it, can't really gripe about it because it isn't against the rules. If you want to check, there is in fact no sand in my vagina over this - it makes my play and everyone else I raid with have an easier time raiding. I'm just stating reality here. You have an interesting definition of crying.
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Old 03-15-2005, 11:06 AM   #22 (permalink)
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What does the CQCure addon have anything to do with timing heals? That's a completely different mod, one which I don't use because it just irritated me.
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Old 03-15-2005, 11:10 AM   #23 (permalink)
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In reference to timing, I'm refering to the mod that interupts you in the last 0.5 seconds so you don't overheal a full health target. I figure that falls under related "bullshit mods" as the original poster called them.

The status cure mod to me is kind of eh. It just removes the possibility of maybe screwing up and missing dispelling/cleaning someone. Pardon the confusion.
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Old 03-15-2005, 11:41 AM   #24 (permalink)
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The problem with these types of mods is that they become status quo at the top end and thus future content ends up being designed and tested around these mods.

What that does is create a wider gap in capability between the general populace whom don't abuse the macros and those who do. This is not a flame against anyone except maybe Blizzard.

It is Blizzard's fault for providing the outlets and I don't blame anyone for using them though I do think once you start using them you cheapen your own gameplay and reduce the fun factor. It evolves into a number-crunching, automated, safety-net play style instead of an immersive and involved gaming experience.
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Old 03-15-2005, 04:06 PM   #25 (permalink)
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Exactly. There are too many tools that the UI allows which you will be gimping yourself without. Not because you aren't capable of doing for yourself, but because they minimize screwups and/or do things far more quickly than the human behind the keyboard can.

What will Blackwing Lair be balanced against? The average hardcore raiding guild, or the average hardcore raiding guild with addons that allow them to automatically notify the raid of dangerous curses, notify their healer (who needs only respond with a button press) when they have debuffs/dots, cancel their heals when mana would be wasted, show calculated actual HP of a mob instead of percentages, and display a HUD of the interior of the entire zone?

Watching the CQ movies made me kinda sad, there's nothing going on there but a bunch of automated text. I should take this opportunity to tell the brain trust at CQ responsible for the posting of all that shit that they can go fuck themselves. Thanks for getting on your high fucking horse and taking a route to prove that you are capable of killing things legitimately (something no one actually questioned) that walked all over guilds like ours who will never be able to kill a damned thing in MC without having the fucking CQ strats page hanging over our heads, accelerating our less-talented competition, and making the discussion of whether we should look at it or not much like the "should we five-man strath tonight or get shit done?" discussion. Fuck you, and if you do the same thing in Blackwing Lair, fuck you some more.
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Old 03-15-2005, 04:47 PM   #26 (permalink)
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Quote:
Originally posted by Nakilos
If you do fine without it, then why use it? Maybe because the benefit far outweighs just not having it? It really just does help those who don't have really great timing as healers.



I've already stated I don't mind people using it. I like getting steady reliable heals and not having to worry about someones' fucked up timing killing me, and as previously stated, if Blizzard allows it, can't really gripe about it because it isn't against the rules. If you want to check, there is in fact no sand in my vagina over this - it makes my play and everyone else I raid with have an easier time raiding. I'm just stating reality here. You have an interesting definition of crying.
You act like you've got to be some goddamn WoW savant to watch the screen for small squares and shitty health bars and react to them.

OMFG DEBUFF SQUARE
*click group member *
* cast spell *

vs.

OMFG DEBUFF SQUARE
*cast spell *

I'm sick of bitches who think you gotta be fucking leet to play a priest. Sure, there are some dumbass priests out there, but come on, if you get past the 5th grade, you should be able to play a priest to its max potential.

This isn't calculus.

I use cqcure so I don't have to use my mouse. See, it frees up my right hand and I can play with my self during elongated battles.

Oh yeah.
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Old 03-15-2005, 09:02 PM   #27 (permalink)
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Originally posted by hardcore_cracka
If it's challenging for you to recognize that there is a debuff on someone and then remove it from them, maybe you shouldn't be playing video games. It's not like it automatically does it for you without you having to think; it's not a fucking bot program. It just makes things less annoying. You fuckers overdramatize everything.
My only real complaint with debuffs in WoW was the frequency, many of them simply weren't worth curing. They weren't dangerous and NPCs put them on you practically every other hit. I imagine this changed with MC, but before that...
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Old 03-15-2005, 09:29 PM   #28 (permalink)
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The genre is mmoRPG. As in role playing game, as in a game based off decision making instead of quake skills.

WoW already has the most "twitch" gameplay of any MMO that I am aware of. And people are whining that a mod is saving them a single button press?

Guess what? I can make just about any mod I want. You wanna know what mods I use? The default UI + scrolling combat text. (SCT simply adds heal and dmg numbers above your head like FFXI) I don't even use extra bars/buttons because I have the uber quake skillz to be able to use the shift key.

Ok, so I also use everything at here. The more I make my own mods, the more I realize I don't even need them.

I find it funny no one has bitched about raidbar yet. This is the only anywhere near must have mod. Blizzard should implement something similar into the default UI.
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Old 03-15-2005, 10:12 PM   #29 (permalink)
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I don't think I could live without raidbar. It is seriously the best thing ever. Although what the hell is with 3.0? The tabs don't scale with the hp/mana bars. It's really annoying to have to manually size them.

Aside from that, it rocks.
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Old 03-16-2005, 12:34 AM   #30 (permalink)
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The thing is that gaming, any kind of gaming, should never be about things like this.

Having a good UI is one thing, having automated things is another thing.

No one here remember UO and the shitfest it became because of stuff like this? Not even counting the exploits you had so much 3rd party programs/hacks that was required to pvp that you had to use those programs or you could not compete.

Bots and semi bots are bad for multiplayer games. They remove the human elements, they are unrealistic and remove even more of the rpg elements that they try very hard to create. They make those games less into games and more into faceless mechanics that have to be beaten. I think they suck.

Thorb
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