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| | #1 (permalink) |
| Registered User Join Date: Jul 2002 Location: Detroit
Posts: 4,964
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__________________ When I am working on a problem I never think about beauty. I only think about how to solve the problem. But when I have finished, if the solution is not beautiful, I know it is wrong. |
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| | #2 (permalink) |
| Registered User Join Date: Jul 2002 Location: Detroit
Posts: 4,964
| Looking at the chart it seems like fighting a Shaman is a loosing proposition, no matter what class it is. Of course some skill is involved, but look at those numbers. Glad I have a shammy ![]()
__________________ When I am working on a problem I never think about beauty. I only think about how to solve the problem. But when I have finished, if the solution is not beautiful, I know it is wrong. |
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| | #4 (permalink) |
| Registered User Join Date: Feb 2002
Posts: 8,911
| Divine shield doesnt make you a PVP god. The fucking morons on bnet believe that harder to kill = can kill back quickly. I fear paladins the least unless they have support. As a support class, they own pretty hard.
__________________ Training the citizens of Norrath from 1999-2003! |
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| | #5 (permalink) |
| Registered User Join Date: Jul 2002 Location: Detroit
Posts: 4,964
| Yeah, I thought Priests kicked ass too. /shrug I guess the nerf whines should be centered twords the Shaman.
__________________ When I am working on a problem I never think about beauty. I only think about how to solve the problem. But when I have finished, if the solution is not beautiful, I know it is wrong. |
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| | #6 (permalink) |
| Registered User Join Date: Apr 2002
Posts: 327
| ... Those numbers are wrong vs. warrior too for a good priest vs. a warrior. Intercept (i r fast) + Hamstring (u no run) + Mortal Strike (ouch) + Berserker Rage (no fear kekekeke) + Execute (u ded =() = byebye priest |
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| | #7 (permalink) |
| Huntard Join Date: Jul 2002 Location: California
Posts: 133
| I call bullshit. Where did this information come from? Did each fight happen in a fair way? This is from "Gank Central", so I doubt it's 1 on 1 perfectly fair fight. Level 60 vs Level 60? What about gear? If a level 60 in shitty non purple is fighting another level 60 in purple, there could be a signifigant advantage. Were they buffed before the fight? Did they use potions? What if someone ran, does that count as a win? |
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| | #8 (permalink) | |
| Registered User Join Date: Jul 2002 Location: Detroit
Posts: 4,964
| Quote:
Its all about getting the jump, hitting the person at his most vulnerable time. PvP in WoW does not mean fair fights. Its highly unprobable that these numbers are derived from 1 vs 1 fair duels. If you look at how the data is derived, its simply records your wins and losses and to which class and uploads the data to their server. But, a site like that, given enough numbers, a pattern can be clearly established. Because out of lets say 1000 fights, fair or not, a shaman beats a Warrior 60% of the time. Chances are that the Shaman which fights a Warrior has a 60% chance of winning based on all levels of gameplay.
__________________ When I am working on a problem I never think about beauty. I only think about how to solve the problem. But when I have finished, if the solution is not beautiful, I know it is wrong. | |
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| | #9 (permalink) |
| Registered User Join Date: Oct 2003 Location: Weak Coast
Posts: 313
+2 Internets | If all that data was taken from 60 versus 60 exclusiveley in flagged duels, I doubt Shaman would be as dominating on the percentiles. Shaman are excellent at the get-a-way also. Especially a Tauren with the 1 second Ghost Wolf talent. |
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| | #10 (permalink) |
| Registered User Join Date: Sep 2002
Posts: 4,879
| Well it's definately accurate in part, that i can vouch for. Shamans are complete bastards in pvp. I sometimes can't believe they made shamans and rogues the way they are. It makes me think they are some Devs pet class that wanted nice gank power. |
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| | #11 (permalink) | |
| Registered User Join Date: Jul 2002 Location: Detroit
Posts: 4,964
| Quote:
Someone needs to die in order to be recorded. They are using a SavedVariables.lua file to record their data, so this means that this file somehow records this information.
__________________ When I am working on a problem I never think about beauty. I only think about how to solve the problem. But when I have finished, if the solution is not beautiful, I know it is wrong. | |
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| | #12 (permalink) | ||
| Big man on campus Join Date: Jul 2003 Location: Iraq aka Mars
Posts: 3,233
| Quote:
__________________ Quote:
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| | #13 (permalink) |
| Registered User Join Date: Jul 2002 Location: Detroit
Posts: 4,964
| Its only as acurate as how many PvP fights they are counting. Obviously the more numbers uploaded to their server means more acurate results.
__________________ When I am working on a problem I never think about beauty. I only think about how to solve the problem. But when I have finished, if the solution is not beautiful, I know it is wrong. |
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| | #14 (permalink) | |
| Registered User Join Date: Oct 2002
Posts: 2,476
+2 Internets | Re: ... Quote:
PvP is not 1 v 1, though, so I'm sure groups with all classes have killed priests... ![]() As a warrior, I'm not a God on the battlefield by any means, but I do deliver a lot of killshots (go go execute) | |
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| | #15 (permalink) | |
| Registered User Join Date: Apr 2002
Posts: 556
| reminds me of another complaint, we NEED a 'Soandso Killed You', "You Killed Soandso' messages. My damage window is too fast in pvp action to keep up w/ who's doing damage. If I could move the kill message, not 'soandso died', to a diff window, I'd screen shot every kill and host on a website ![]()
__________________ -->user cp (at top right of screen) -->Edit Ignore List if only every message board I went to had this feature. Quote:
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