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Old 03-07-2005, 10:56 AM   #1 (permalink)
Desx
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Racial Abilities

I don't know most of the abilities for different races, but whats pissing me off is seeing how some are getting a strong pvp advantage with them.

Trolls get regeneration
- increases health regeneration rate by 10%. 10% of total health may continue in combat.

Beast Slaying
- damage dealt to beasts increased by 5%

Berserking
- Increases attack and casting speed by 25%, may only be used while below 20% health, lasts 20sec.

ok what the fuck is with these? regeneration is good until your done leveling. Beast slaying 5%? who gives a shit.. the only ability that could be used in pvp really is berserking, but only for melee classes. If a caster gets down to 20% health in a fight hes probably dead. Berserking is worthless in a group fight.

Can anyone post some other racial abilities please
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Old 03-07-2005, 11:05 AM   #2 (permalink)
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you forgot the biggest one of them all....


WOTF = Get out of Jail Free card
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Old 03-07-2005, 11:07 AM   #3 (permalink)
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wotf?
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Old 03-07-2005, 11:11 AM   #4 (permalink)
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Will of the Forsaken.

If Feared, Sleeped, Charmed, et al, you can click this button and voila not only are you no longer Sleeped, Feared, Charmed, but for the next 15 seconds it cannot be cast on you.

Yeah.....best ability ever for PvP
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Old 03-07-2005, 11:12 AM   #5 (permalink)
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WOTF = Will of The Forsaken. Makes you immune to all fears/mind controls/sleep etc. for about 15 or 20 seconds.

Undead and Tauren easily get the best racial abilities out there. nothing like a 2 second stun to help you get cast ghostwolf to run. Or the increased health regen and %5 health bonus.

Human racial abilities are pretty lame. Faction bonus? +5 to swords? 20 second increased stealth dectection? Spirit Bonus? All of those are fucking useless. Spirit is a broken stat. Faction is also currently broken. Perception sucks, cant even see stealthed rogues right next to me.

Hopefully blizzard will fix these before you year is over.
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Old 03-07-2005, 11:16 AM   #6 (permalink)
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I use every opportunity to say that racial traits need some serious going over. Particularly for the races that have no decent racial traits (trolls). Major ones I have problems with is Diplomacy (when you need billions of points of faction... even 10 percent owns), Tauren stuff (warstomp and more hps), and probably Will of the Forsaken, even though its a 5 minute recast, its not that bad.

They probably should just give everyone BS like +5 to throwing or something.. because having useful racial traits is just going to constantly be a headache.
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Old 03-07-2005, 11:18 AM   #7 (permalink)
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IMO the only fix WotF needs is that it should only work *PRIOR* to being Feared/Sleeped/Charmed. The main problem is it's held in reserve until the spell is used on the Undead PC, which makes it totally unbalanced. Being able to click it after your hit with the above spells is nuts.


And I was wrong, it's 20 seconds and 3 minute recast.
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Old 03-07-2005, 11:19 AM   #8 (permalink)
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will of the forsaken should be changed to a +5% chance to resist fear, stun, or charm spells, k thx
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Old 03-07-2005, 11:23 AM   #9 (permalink)
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You're also wrong concerning WotF and charm. You can't break out of a charm by clicking on the button.

It only works that way for Fear and Sleep.
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Old 03-07-2005, 11:25 AM   #10 (permalink)
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wotf = Will of the Forsaken...pretty much the #1 reason to choose undead if you PVP on horde side.

Canibalize, while not very useful in the scheme of PVP things, is the best "FUCK YOU, OWNED HAHAHA" ability in the game. Nothing like dropping someone then EATING their body to get some HP back.

As for other races in terms of their strongest PVP racials...

Human: They get an improved stealth detect ability (useful vs. rogues)and some sword/mace bonuses.

NE: Shadowmeld makes for good ambushes and they can dodge a bit better

Dorf: Stoneform for debuff protection vs. poisons/etc. Since it slows your movement, though, it's best used in a PVP situation where you have backup or no way to escape and will have to go down fighting anyways. Some gun bonuses for hunters.

Gnome: Int makes for some extra mana. They can escape from roots. Engineering bonus doesnt mean jack when you max out, but it lets you skillup to the useful teirs of engineering (netgun/discombobulator ray) faster then other races.

Orc: Resistance to stuns/etc are always good in PVP. Extra pet dmg. Some axe bonuses. Blood Fury useful if you're a warrior and have backup ;p

Tauren: Warstomp and extra hp.

Undead: WOTF = immune to fear, charm, and sleep effects. Can be activated while you are in these states as well. Mostly fucks over alliance warlocks to be honest. Water breathing makes for some situational advantages. Canibalize great "I owned u!!" ability ;p

Overall, Horde actually has alot more PVP oriented abilities/bonuses IMO.
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Old 03-07-2005, 11:26 AM   #11 (permalink)
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Quote:
Originally posted by Phoenix

Human racial abilities are pretty lame. Faction bonus? +5 to swords? 20 second increased stealth dectection? Spirit Bonus? All of those are fucking useless. Spirit is a broken stat. Faction is also currently broken. Perception sucks, cant even see stealthed rogues right next to me.
Id personally kill for a +5 to swords instead of this lame +5 to axes. Wait NM id actually just like a useful racial ability, or at least one that works.

What races have a racial activated ability that can kill them while charmed? Yup you guessed it Orc.
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Old 03-07-2005, 11:28 AM   #12 (permalink)
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Candyam or whatever her name is made a post about this.

She basically said that WoTF will not be getting nerfed, but all other racial abilities are going to see an improvement. The Devs are aware of the imbalance and they are doing something about it.

The only question is when?

You can find the quote yourself since im a lazy bastard.
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Old 03-07-2005, 11:34 AM   #13 (permalink)
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I'll have to disagree with you on the combat regen, 10 hp per tick may not seem like much in combat, but over a minute that is a few hundred extra HP, and over the course of a long fight it can add up to thousands of HP. Combined with blood craze on a warrior, you can easily regen a few hundred HP in 20 seconds.

5% damage to beasts is mediocre, but it does add 20 damage to a 400 damage hit on a beast. It could certainly be worse, like....

+5 to throwing axes! What the fuck was Blizzard thinking here? I mean... does the guy that wrote these up have no concept of the game they programmed? I'm all for + to weapon skills. +1 level in the to hit formulas can be very valuable for a warrior. However... +1 level in throwing axes, which you will never be using, and are not even properly itemized, is completely and utterly fucking worthless. I hate them with a passion for putting this in. The horrible itemization of throwing axes could be the subject for an entire discussion though.

Finally, berserking. If you're under 20 % health, you're usually fucking dead anyway. This slopes off later in higher levels when 20 % health translates to a decent amount of life as a warrior, but in earlier levels it hurts more to use it. I've used it maybe 20 times since starting at level 1, and it used to do more harm than good, since it had a 3 or 4 second "LOOK RED RACE I'M BERSERKING" animation, in which time you were not hitting anything and it was beating the shit out of you. I'm still not entirely sure if they have fixed that.
At high levels with a healer, where you are bobbing under 20 % periodically, it might be worth it to jam every two minutes or so for 25 seconds of haste, but 95 % of the time you forget you even have it, and at low levels (sub 50) it is worthless. This is a warrior's view by the way, I'd imagine it being even less useful for other classes.

I'd like to see them change the % life left to use it to 30 % or so, or make it passive at 20 %, and they really need to fix the animation thing if they have not already.


I'm not familiar enough with the pros and cons of the other races traits, other than to say that some of them look really, really shitty, like Blood Craze. Blizzard needs to reevaluate all of them.
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Old 03-07-2005, 11:39 AM   #14 (permalink)
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Quote:
Originally posted by Cybsled
Orc: Resistance to stuns/etc are always good in PVP. Extra pet dmg. Some axe bonuses. Blood Fury useful if you're a warrior and have backup ;p

You know the stun resist isn't 25 % total to resist, it's 25 % on to the universal stun resist, which is probably around 1.00 %. So orcs get 1.25 % chance to resist stun, I would consider that a pretty horrible racial.

Orcs were rather shafted. Better use a pet and an axe, enjoy your worthless stun resist, and have fun using an ability that gives you a minor DPS increase for only 30 % of your health, assuming you are a melee class.

Last edited by beepbeepbeep : 03-07-2005 at 11:43 AM.
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Old 03-07-2005, 11:43 AM   #15 (permalink)
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Quote:
Originally posted by beepbeepbeep
I'll have to disagree with you on the combat regen, 10 hp per tick may not seem like much in combat, but over a minute that is a few hundred extra HP, and over the course of a long fight it can add up to thousands of HP. Combined with blood craze on a warrior, you can easily regen a few hundred HP in 20 seconds.
were saying its useless in pvp.. 20 seconds is about how long it takes to kill a warrior, and in a group fight 8 seconds.
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