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Old 02-21-2005, 01:25 PM   #46 (permalink)
Creediki
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When the warrior "awesome" changes went live we got a "patience" post from Furor. Within a week the class was playable again.

Now... nothing. Tigole posting some "coming soon.. we make easy instances easier.. but keep them boring with crappy itemization." threads doesn't really cut it.

Oh.. and let's not forget the glimpse inside the inner workings of Blizzard.. where content leads think it's "hot" to obsess over horse heads on walls.....
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Old 02-21-2005, 01:29 PM   #47 (permalink)
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Quote:
Originally posted by Frax
Yeah I saw a quote similar to that from some talking head at Blizzard. I can't believe they actually let someone say something like that to the public.
Give me a link.
This I gotta see.
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Old 02-21-2005, 05:08 PM   #48 (permalink)
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Re: Because

Quote:
Originally posted by Teclisen
It's inexcusable that they can bring down servers for 3+ hours SEVERAL nights in a row, during prime time play, just to fix some fucking boat issue, but this raid lockout bug that's existed and been apparent for a far greater period of time doesn't warrant so much as a hotfix.
First off, I agree 100% with all the posts here that this issue should be resolved, and in a manner showing at least some respect to WoW's end-gamers. I salute you all for putting the heat on and clearing the way for us slow pokes so that we too may have a stable end-game environment to play in.

But "inexcusable" ?? You serious?

There are two side to every dollar, the players are on one side, and Blizzard is on the other.

You chose to use the word "inexcusable". Blizzard (being on the other side of the dollar) might choose a word just as "justifiable".

Look at it from their view point.

I went ahead and looked at the stats for both Census Plus UI and also WoW Census. Both of them have shitty figures because even their breakdowns dont add up to the total they report. Duh! But I'll use an AVERAGE of the two breakdowns and came up with the following ...

Level 01-10 ... 29.70% of the population ...
Level 11-20 ... 29.09%
Level 21-30 ... 17.11%
Level 31-40 ... 11.10%
Level 41-50 ... 7.48%
Level 51-60 ... 5.52%

Granted I'd hardly consider 51 as being and end-gamer, but I'll call the 51-60 the "End-Game" bracket since breaking that bracket down is futile at this point.

Bug #1 - The boats are fucked! Effects 100% of the players because when the server crashes, we all crash.

Bug #2 - Current End-Game issue. Effects ~ 5% of the players. The other 95% have no adverse affect on their gameplay from this bug. (Not 100% true, more on that later.)

So Blizzard has to devote some 'resources' to fix some problems. Take a guess at which one would be more 'justified' on their part to fix?

Inexcusible just turned into justifiable. It all depends if you are receiving end of the money train, or the giver.

End-Game scenarios aren't anything new to MMORPG's. The End-Gamers will continue to pay their subscriptions and turn the heat up on issues until a certain point. But it's been proven many times before that the game will have to be almost at the end of it's lifecycle, or something new+better around the corner before folks mass-jump-ship.

End-Game issue like this however do have a ripple effect down the levels. these issues NEED to get fixed because I surely don't want my hunting grounds flooded with bored 60's farming green+ for their AH mule.

There is a place for Eng-Gamers, but if that shits broken it will effect us all. No doubt. It just takes time. And of course, time=money. The more time we spend in WoW, the more moola Blizzard makes. It's like a double bladed sword that heals instead of cutting.

Rock on, keep the faith, and keep the fires burning. I'll bump that thread everyday, until I'm 60 or it's fixed.

... Bonzai

Last edited by Bonzai : 02-21-2005 at 05:10 PM.
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Old 02-21-2005, 06:22 PM   #49 (permalink)
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Re: Re: Because

Quote:
Originally posted by Bonzai Da Gnome
Level 01-10 ... 29.70% of the population ...
Level 51-60 ... 5.52%
What percentage of line one is composed of alts of line 2?
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Old 02-21-2005, 06:25 PM   #50 (permalink)
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Re: Re: Re: Because

Quote:
Originally posted by JerleMinara
What percentage of line one is composed of alts of line 2?
Shit, at the rate of level progression in WoW, I'd be asking what percentage of everyone under level 50 is the alt of someone level 51-60

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Old 02-21-2005, 06:50 PM   #51 (permalink)
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Exactly, level 60 here with 5 other chars between 4 and 20, just trying out different classes to see what they're like.

The large patch/gap in between scenario has me concerned for two reasons. One, it means players are stuck with bugs and issues for longer periods of time. Instead of rapid fixes when you find something broken you know it's going to be months and before you'll see a fix which adds to the frustration of playing. The second issue is probably borne from playing EQ and SOEs wonderful large patches. You knew with one of them coming so much related shit was going to be broken it wasn't funny.

I know Blizzard isn't SOE and WoW isn't EQ but it's not like they have a great track record so far, there's stealth fixes/changes/nerfs and having never played CB it was shock to come into the game and see basic shit being broken like hunters range damage being screwed every time they zone. A monster patch has me shaking in my boots with trepidation over what's going to be fucked up and how long it's going to take to fix
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Old 02-21-2005, 06:50 PM   #52 (permalink)
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Quote:
Inexcusible just turned into justifiable. It all depends if you are receiving end of the money train, or the giver.
i'll tell you what inexcusable means

it doesnt mean i'll quit tomorrow but

2 years and 3 expansions down the road, when vanguard comes out and WoW isn't the shiniest toy on the block anymore, i'll remember this and jump ship and delete my level 65 500aa top geared character and never reconsider reactivating the account, just like i did in EQ, and i won't buy another blizzard game again

call it a grudge if you want, i just call it the golden rule

the instance bug of today is just one more nail in the coffin of the WoW veteran of tomorrow
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Old 02-21-2005, 07:03 PM   #53 (permalink)
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Quote:
Originally posted by Metranon
i'll tell you what inexcusable means

it doesnt mean i'll quit tomorrow but

2 years and 3 expansions down the road, when vanguard comes out and WoW isn't the shiniest toy on the block anymore, i'll remember this and jump ship and delete my level 65 500aa top geared character and never reconsider reactivating the account, just like i did in EQ, and i won't buy another blizzard game again

call it a grudge if you want, i just call it the golden rule

the instance bug of today is just one more nail in the coffin of the WoW veteran of tomorrow
FUCK YEA! I hold a grudge too. EQ2 isn't sounding so bad right now gamewise but fuck you SoE, you're never getting any more of my money. But i'm a bitch like that, after Verizon totally fucked up my internet service I've been boycotting them for over 5 years now, so i can stick with it.
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Old 02-21-2005, 07:37 PM   #54 (permalink)
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wait wait! I have an idea...instead of, or maybe in addition to, posting on "bitch at blizz thread_0343" hit the CANCEL button.

That will get their attention a lot more than 40 pages of omg fix this crap.

There's nothing to keep you from re-activating your account if Blizzard puts out a patch/expansion making it worthwhile.

I guess people just dont wanna lose their dkp or elite guild tag or whatever.
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Old 02-21-2005, 07:49 PM   #55 (permalink)
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Sadly, there are issues that exist even past the raid lockout bug now. My guild has been actually able to go to Molten Core every day for the past 4 days, bringing new people in every day without a single person getting locked out. This being said, I still don't feel like logging in. The itemization is a complete joke, trash mobs feel as bad as Vex Thal, and there are still game trivializing things like total immunities (fear ward, will of the forsaken) that make some encounters entirely too easy. Add in the fact that rogues are more or less worthless in MC, and you have me not wanting to log in at all.

I made a post about this raid lockout shit 3+ weeks ago, and it filled up with responses within 2 days. I started it again after the first filled, and it got 15 pages. Blizzard never responded to it, and the only acknowledgement was Tigole posting some upcoming Stratholme shit which may or may not have been related to increasing pressure by the community. Since then, however, absolutely nothing. 3 weeks later, still no acknowledgement, still no eta, still not content patch. This game's endgame is a joke, and I have found myself barely playing at all. I see myself quitting in the very near future. There is absolutely no reason that customers should have to put up with this kind of neglect from a company they pay money to.

The stages that the devs/CSR's of this game go through on the forums are quite comical. It starts out with silence. Someone brings up an issue, it gets ignored. They continue to ignore it until they post that the issue is being worked on and all is well. No ETA is given, of course, but we have the Blizzard stamp of sincerity that the issue is indeed being looked at. As people continue to see no results, the bitching continues. CSRs/devs start getting attacked, and they respond in some butthurt way that they're trying their best and really people just need to be patient! Then, of course, they ignore the issue again. Caydiem has gone through this cycle multiple times on the WoW forums, and even Tigole has done it here, assuring us that he, too, is a gamer, and wants nothing more than to see this game running smoothly!! What a crock of shit.
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Old 02-21-2005, 08:01 PM   #56 (permalink)
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Awesome

But Vanguard will be different! Totally different! I know we said this about EQ2 and World of Warcraft, but it will be completely different! It will be perfect and awesome and OMG ELITE WITH NO FUCKING PROBLEMS.

Some people just love getting fucked in the ass.
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Old 02-21-2005, 08:08 PM   #57 (permalink)
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People said that about EQ2? News to me.
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Old 02-22-2005, 06:45 AM   #58 (permalink)
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Quote:
Originally posted by The Bog
Give me a link.
This I gotta see.
Unfortunately, I cannot find the article. It was an interview with one of the developer types, and his/her statement was along the lines of: Leveling is fast because we expect people to level many different characters instead of just one.

This person's comment may have been more harmless than I make it sound in all fairness.
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Old 02-22-2005, 07:21 AM   #59 (permalink)
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Re: Awesome

Quote:
Originally posted by xilsharn
But Vanguard will be different! Totally different! I know we said this about EQ2 and World of Warcraft, but it will be completely different! It will be perfect and awesome and OMG ELITE WITH NO FUCKING PROBLEMS.

Some people just love getting fucked in the ass.
There's a huge difference between launching with many problems and dealing with them or at the very least communicating progress on solving them (EQ1, EQ2) versus launching with a few problems and ignoring them for incredibly long lengths of time. (WoW)

The closest comparison of any other title I played would be them not having bazaar ready at Luclin launch for a good long while - but even that was basically an optional part of the game mechanics vs. the raid issues present in WoW.

If you can't understand this, you need to go back to school and learn some basic reading comprehension.

For some strange reason, I expect Vanguard's launch problems will be consistently worked and communicated on until they're ironed out - not just casually ignored from a customer's PoV.
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Old 02-22-2005, 08:56 AM   #60 (permalink)
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Re: Awesome

Quote:
Originally posted by xilsharn
But Vanguard will be different! Totally different! I know we said this about EQ2 and World of Warcraft, but it will be completely different! It will be perfect and awesome and OMG ELITE WITH NO FUCKING PROBLEMS.

Some people just love getting fucked in the ass.
Dude - don't knock the next Jesus of MMORPGS. Brad is our Messiah and will lead us to the promised land of bug-free, content-filled, never-ending fun.

Kind of reminds me of those old Rocky & Bullwinkle cartoons . . . .

Hey Rocky! Watch me pull a MMORPG out of my hat that everyone will love and praise and will have no problems!

Again? That trick never works . . . .
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