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| | #7 (permalink) |
| Registered User Join Date: Apr 2003
Posts: 267
| Yep. I wish it came out now, I can't see playing it long-term but it would be great to tide me over until wow. I was dubious at first due to the no monthly fees but really its not an mmorpg, its like 3d singleplayer wc3 missions. Itemization could perhaps not suck though. The ingot drops/salvages were 549845989 more common than cloth as far as we could find (Granted we only did the first 4 missions but). |
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| | #12 (permalink) |
| Registered User Join Date: Jan 2003 Location: The land of sunshine
Posts: 1,478
| "t's also a good way to incite misinformed posts like yours unfortunately. What a shock, an alpha quality game isn't fleshed out enough yet to seem to have depth." Excellent fanboy bonding aswell, fascinating. |
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| | #14 (permalink) |
| Registered User Join Date: Aug 2002
Posts: 3,223
| the problem is you cant gauge it on depth because you dont know whats to be expected for release. pretty much its like a "wow we have a workable code, u guys play around with this so far and give some feedback". too bad the code from the game was stolen... but thats another story and the lawsuites from that are still kinda ongoing i think. oh, and cloth was rare as all hell. i got rolls of parchment(listed as rare component) more often then cloth.
__________________ -its clobbering time |
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