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Old 09-06-2004, 09:02 AM   #16 (permalink)
Samus Aran
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Let's all try some primal scream therapy.

AIIIIEIIEIEIEIEIEIEEEEEEEEEE!


... and no, not worth it to the people still playing. They should take a bullet between the gonads.
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Old 09-06-2004, 09:32 AM   #17 (permalink)
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I am going to keep an open mind. If it gets many 10 out of 10 ratings from non-biased reviewers and they fix the core game so it has content, then I am willing to give it a try. Really though, what are the chances of this happening?
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Old 09-06-2004, 10:53 AM   #18 (permalink)
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Quote:
Originally posted by softwillow
I am going to keep an open mind. If it gets many 10 out of 10 ratings from non-biased reviewers and they fix the core game so it has content, then I am willing to give it a try. Really though, what are the chances of this happening?
About as rare as Ritkhan exclaiming from the rafters how much EQ2 sucks.
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Old 09-06-2004, 10:55 AM   #19 (permalink)
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Basicaly it's a brand new game inside the game. I am curious to see how it will work. The task at hand is tough for SOE though since there are a number of solid references in the space flight sim departement... even some in the Star Wars universe.
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Old 09-06-2004, 12:38 PM   #20 (permalink)
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Originally posted by Szlia
Basicaly it's a brand new game inside the game. I am curious to see how it will work.
.....so was "Gems"

Fuck. I guess: "Fool me once, shame on you. Fool me twice, shame on me." Is just moronic advice these days. Especially considering were now far past the proverbial "Twice fooled".

Besides which, this is not entirely a "game" within a "game", it's a Module within a game. The game is still the aforementioned, and still unfinished SWG.

This is only a dfiversion.....or rather a Jedi Mind trick to make you think SWG has gotten better.


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Old 09-06-2004, 01:21 PM   #21 (permalink)
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Damn now I got the itch to play some xwing vs tiefighter.
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Old 09-06-2004, 08:38 PM   #22 (permalink)
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Shouldn't SOE's brainless banning of all those SW:G accounts have shut down that game? I can't imagine it boasted over EQ's playerbase, and EQ itself only has like...400k?

Taking into account all the multiple accounts i'd say significantly less actual players.

SOE proved itself to be a buncha goombahs in two seperate games. Don't trust 'em no mo!
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Old 09-07-2004, 01:38 AM   #23 (permalink)
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It'll be worth it for those already playing that game, but that goes without saying. It's being designed by Cinco Barnes, who, if I'm not mistaken, was lead design on Wing Commander Online, so there's hope in that regards. He apparantly knows what's he doing when it comes to Space Sims, and seeing how he'll work that type of environment into an already established ground game will be interesting.

SWG gets a lot of flak, but you can't deny the drawing power of the brand name attached to it. That's probably the only reason it's still around and apparantly gaining subscribers. They also have a 'new boss' in Gordon Walton (runs the SOE offices in Austin) and having met the man recently, I can honestly say that interesting times are ahead for this much loved yet much maligned game.
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Old 09-07-2004, 03:55 AM   #24 (permalink)
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SOE proved itself to be a buncha goombahs in two seperate games. Don't trust 'em no mo!
Three strikes, three. Besides, different team and they don't have to deal with Lucasarts.

In my mind the biggest mistake they made was setting the game during the GCW. You constrain yourself WAY too much when you do that. They could have set it after ROTJ, had far more freedom, and still had a rebel vs. imperial theme.
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Old 09-07-2004, 04:54 AM   #25 (permalink)
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When you don't want to make a lot of content constraint is a good thing...at least its an excuse.
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Old 09-07-2004, 02:54 PM   #26 (permalink)
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Quote:
Originally posted by Duhulk
Three strikes, three. Besides, different team and they don't have to deal with Lucasarts.

In my mind the biggest mistake they made was setting the game during the GCW. You constrain yourself WAY too much when you do that. They could have set it after ROTJ, had far more freedom, and still had a rebel vs. imperial theme.
So true. Their biggest issue is keeping in lines with the timeline.
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Old 09-07-2004, 04:40 PM   #27 (permalink)
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My strike 3 is a pre-emptive judgement of EQ2. Hehe.
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Old 09-07-2004, 06:05 PM   #28 (permalink)
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To be fair to Duhulk's opinion, Planetside was the third strike.

Really though, PlanetSide is the best of the SOE games to me, just that it is way to expensive for a larger scale of Unreal Tournament's Onslaught mode. They really screwed the pooch with that Core expansion though...
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Old 09-08-2004, 09:36 AM   #29 (permalink)
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What kills me about the whole SWG thing is that dipshit Raph Koster is still a respected voice in the MMOG dev community.
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Old 09-08-2004, 09:50 AM   #30 (permalink)
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What kills me about the whole SWG thing is that dipshit Raph Koster is still a respected voice in the MMOG dev community.
OH yeah! Well Ralph Koster just called and he said, "Der took our jerbss!!"
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