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| | #47 (permalink) | |
| The troll who sold the world Join Date: Jan 2003 Location: State College, PA
Posts: 2,699
| Quote:
__________________ Last edited by The Bog : 09-06-2004 at 04:58 AM. | |
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| | #49 (permalink) | |
| The troll who sold the world Join Date: Jan 2003 Location: State College, PA
Posts: 2,699
| Quote:
I have real issues with "heroes" who think that I'm going to die when I have full health and the mob has little to none.
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| | #51 (permalink) |
| A Cat is Fine Too Join Date: Oct 2002 Location: Not in fucking Acton, MA anymore!
Posts: 2,991
| The quality of the armour as related to its level. Grey = Junk, no stats other then Armour White = Not as Junky, no stats other then Armour Green = Has Stats Blue = Has Better Stats, also rarer and usually just from instance named. Purple = holy shit |
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| | #53 (permalink) |
| Spongebob is my bitch Join Date: Dec 2003
Posts: 766
| Ha, ok you bastards jump on me for asking this shit anyways but what's the difference in WoW being shipped with *some* bugs still existing, features unresolved, and upper content needing polishing or straight up implementation.... .....an SOE product doing the same? Sure they could delay the product release and polish it even more, but as mentioned here, why not just release it after a few more patches, take the first few months to complete implementation and work on an expansion. Sounds like an EQ-SOE decision. As someone said here along the lines of, "I don't hate the game, I hate the lame ass business decisions and the yahoos running the joint." Well seriously what's the difference? I'm throwing down my lot with WoW atm. I've played EQ. I've experienced (still am) EQ, I don't want to rehash it. I want something new. So don't come waiving your dick with the SOE fanboi shit over here. I'm just pointing out that somehow, the folks that bitched about SOE's releasing unfinished products are missing that the same opportunity exists with WoW atm. Either that or I am totally fucking missing the point of asking "WoW almost ready?" It's either going to be ready or it's not. The whole discussion of "It's kinda ready but it can be better" is shit I heard with SOE for years.
__________________ Activate interlock! Dynotherms connected! Infracells up! Mega thrusters are go! LET'S GO VOLTRON FORCE! |
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| | #54 (permalink) |
| Chong Le likes men. Join Date: Jan 2004 Location: Ohio
Posts: 82
| Please explain to me how you can get trained? All I ever see, is someone runs, mobs follow, eventually, they'll stop following, and you can't hit them untill they get back to where they were. Unless you attacked them, or did a aoe, how do you get trained? |
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| | #55 (permalink) | |
| Registered User Join Date: Aug 2002
Posts: 1,242
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| | #56 (permalink) | |
| Registered User Join Date: Jul 2002
Posts: 361
+3 Internets | Quote:
I am not in Beta, but I am in the stress testing. I grouped for the level 1-20 quests meaning that I gimped myself for xp and had to work 2-3 times as hard as I could have done. I started Thursday night and my rogue is now lvl 20. There are people on the server that I am on that are nearly 30 now. If the grouping xp and the higher level content isn't polished, then it will be a glaring hole at release: the high level woes of EQ will be magnified for WoW because everyone will hit the cap fairly quickly and start complaining about the things that need work, and people that don't will be complaining because they did all the same quests but hit blocks where they finished all the quests in groups and didn't get enough xp to move on to the next area forcing them to grind ackwardly (for WoW) to make progress. Admittedly, I don't have the real Beta experience to speak from, but my limited play time in Stress Test has revealed the problems almost from the start. All that said, it is one hell of a good game; I will buy it at release regardless of what they fix. I just reserve the right to complain later! ![]() | |
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| | #57 (permalink) |
| Spongebob is my bitch Join Date: Dec 2003
Posts: 766
| So you're banking that Blizzard could pull the same tactical and business decision as SOE for releasing a product but be able to "get the job" done? Let's hope they don't disappoint. If they don't fix bugs, implement content, and polish game play in a timely fashion well then I don't see much of a difference. Let the subscribers finish your polishing or let beta testers doing it. But hey we've had this argument before haven't we? My view is, no mmorpg will EVER be polished on release. Impossible. Oh you can get it close but every mmoprg evolves over time. So why waste 6 more months refining shit that will be refined furthermore anyways? I guess you're right, it comes down to whether you believe a company will admit to faults and deficiencies and work to fix them asap.
__________________ Activate interlock! Dynotherms connected! Infracells up! Mega thrusters are go! LET'S GO VOLTRON FORCE! |
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| | #58 (permalink) | |
| Registered User Join Date: May 2003 Location: Southern California
Posts: 1,752
| Quote:
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| | #59 (permalink) |
| Spongebob is my bitch Join Date: Dec 2003
Posts: 766
| Archerion, How long does it take to hit "high" level content? Cause again I guess that's the issue. If Blizzard release in 2 months can they finish polishing from the time of release till a significant portion of the players hit that level?
__________________ Activate interlock! Dynotherms connected! Infracells up! Mega thrusters are go! LET'S GO VOLTRON FORCE! |
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| | #60 (permalink) |
| Registered User Join Date: Jan 2004
Posts: 38
| Planetside style I stopped following for awhile - was there any indication that XP/level progression will be slowed down for release? I was in the PlanetSide beta (didn't bother picking it up after beta but it was an okay distraction) and it was a cakewalk to gain levels during beta, but prior to release they made a change that dropped the XP progression to a grind. Any word that Blizzard is going to do something similiar? |
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