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| | #1 (permalink) |
| Registered User Join Date: Apr 2002
Posts: 41
| Vanguard Screenshots didn't see these posted, says its in a kinda workable alpha right now. http://www.vanguardsoh.com/screenshots.php city reminds me of eq2 qeynos.
__________________ Dauvan Arrowstorm Forbidden Union Fennin Ro |
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| | #2 (permalink) |
| Is Not A Happy Bunny Join Date: Oct 2003
Posts: 566
| You can really see the influence that both design teams have upon each other, especially when it comes to artwork and the basic 'feeling' of the game. One thing to be sure about, there's going to be some interesting competition between EQ2 vs. VSoH vs. WoW I wonder which one will come out on top, and which one will actually be the better game. |
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| | #3 (permalink) |
| Registered User Join Date: Apr 2002 Location: Butt Hugging Moose Jockey
Posts: 4,968
| The city reminds me very much of Camelot, except with some spiffier little things (clotheslines between houses!) honestly. For an Alpha those are good screenshots. You can still see some crummier looking ones, but I believe they stated that they aren't going to fully finish the purdy factor until later in anticipation of upcoming tech advances between now and when they're read to beta/gold. |
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| | #6 (permalink) |
| Registered User Join Date: Sep 2002
Posts: 509
| Vanguard will be, without a doubt, the most beautifully designed gameworld we've ever seen in an MMOG. It will be expansive and intimidating and incredible. Visually there will be nothing that comes close to it even in beta phases. The gameplay is questionable at this point primarily because Sigil has not (and will not) release details of their 'secret sauce' (Brad's fav quote when referring to new mechanics) and what actually makes the game tick. Can't blame him - vultures like SOE would snatch the ideas and have pared down versions in EQ2 before you could blink. The basics: If you like slow and tedious levelling, farming mobs over and over, corpse recoveries, long travel times, class-based systems and forced grouping then Vanguard will most certainly be a game for you. I'm not criticizing but I won't sugar-coat it either. The game (despite Brad's claim to be attracting *all* playstyles) will not be casual friendly. For most of the people on these boards that is good news though some may sigh a bit. Many casual players will buy it, play it and like it and eventually burn out on it just as they did with EQ. Powergamers will find that Vanguard is the wet dream they've been waiting for most of their lives. |
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| | #8 (permalink) |
| Registered User Join Date: Jan 2004 Location: Whistler, Canada
Posts: 101
| I really like the look of the towns, looks almost real I think it all just fits together very well.
__________________ He asked for more potatoes. I said sorry we are out of potatoes. |
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| | #10 (permalink) |
| Registered User Join Date: Mar 2002
Posts: 876
| .. Thats the only mmorpg im looking forward too.. Quite frankly im sick of "easy" games. I want the grind back.. i want it to mean something to level.. i want to be pissed when i die and i want to struggle to get my corspse back.. i want to have to ask complete strangers to help me fight through a dungeon..... thats all great gameplay.. as much as everyone "hates" it... its also borring to play a game that is too easy (diablo, wow, sb, eq, etc). There needs to be a game where it means something to be max level again. Right now i feel there is a large market for a difficult game.. a game where truely good players will emerge.... most of the 2nd-3rd generation games are based around "everyone will win" ideology. Its pathetic and borring at the same time. Dont get me wrong.. i think games like wow and shadowbane have their place.... but the fact that the market is being littered with diablo-style games is rediculous. Any idiot can get to max level in these games given time, im hoping Vanguard will be different; much like the original vision(tm). Last edited by Lenaldo : 09-01-2004 at 03:06 PM. |
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| | #12 (permalink) |
| Treats objects like women. Join Date: Jun 2003 Location: beset on all sides by the iniquities of the selfish and the tyranny of evil men.
Posts: 2,803
+8 Internets | The trolls look more like the creature from the black lagoon. I think the architecture looks fantastic. If I can interact with large amounts of that world such as going in every room of those town buildings, I think I would be quite happy. The flying drake and that tower are quite impressive too. They seem to have the overall scheme of the world well underway. Right down to a good bit of lore judging by the titles of the shots. |
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| | #13 (permalink) |
| Waiting for the day Potam gets perma banned Join Date: Apr 2003
Posts: 452
| Is it just me or do the Sigil pre/alpha screenshots look better than most if not all EQ2 SS ? The level of detail, shadowing and realtime lighting effects are second to none at this point. To me this is a great sign that Brad and company have a concrete goal that sets the bar very high and by the looks of the screenshots they may well over shot there own goals. |
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| | #14 (permalink) | |
| Registered User Join Date: Oct 2002
Posts: 3,680
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