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Old 08-04-2004, 08:12 AM   #1 (permalink)
Digo
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Dawn of War: anyone playing beta?

http://dawnofwargame.com/homepage.php

It's in open beta at the moment. Keys are available at fileplanet.http://www.fileplanet.com/files/140000/142833.shtml

Sadly, I'm stuck at work.
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Old 08-04-2004, 10:44 AM   #2 (permalink)
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Got my key and downloading now.
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Old 08-04-2004, 11:04 AM   #3 (permalink)
Samus Aran
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Yes, I'm in the beta, and I think it has the potential to be the best RTS ever
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Old 08-04-2004, 11:51 AM   #4 (permalink)
Vekruul Shuth
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I downloaded it and played it a bit.

Few issues I have so far is that units get "stuck" sometimes if the pathway to a particular point is too crowded.You thinking you have vehicles coming and they are in your base still because you had a big ass vehicle in front slowing shit up.

I dont understand why RTS games just dont the way of AoM.Default formations and group won't travel faster than the slowest unit.

Orbital strikes once you get the upgrade refresh too fast IMO...considerinbg these things absolutely devastate an area.

Other than those 3 issues...Gameplay is great.

Game looks nice.Sound effects and voices are top notch."Its better to die for the emporer, than to live for yourself!"


I love that turrets will fire far as shit given that they have another troops eyes to see that far.Bout damn time turrets mean something in a game unless built by the shitload.

I also love that it forces you to come out and fight...No more pussying around and holing yourself in.And that territory control doesn't mean spreading yourself too thin.The control point itself can be built into a base!

(Also....I swear I have never gotten more than one unit inside a vehicle!Even just regular troops.But I'm sure thats something I missed.)


P4 2.5

1gig of 2700 mem.

9800 pro.

1600x1200 maxxed bells and whistles.

I've had shitloads of troops/action happening on screen.NO slowdown whatsoever.


But ya...Its going to probably go down as one of the best RTS ever.Definately a winner
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Old 08-04-2004, 11:57 AM   #5 (permalink)
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Looks nice, plays nice, sounds nice -- but it's really the same ol' same ol' with a couple of neat tricks. Nothing super innovative here. I also hoped for a bit more distinction between the races, but aside from a few different capabilities (some classes make more but less powerful units and vice versa), they are more or less the same, which is sad. I had hoped for different building/gathering styles etc, but nope...

I'm not saying it's a bad game. It's very polished, and battles are pretty cool to watch. It's just not the second coming of Christ. Although I see myself playing it a bit more because it is very fun.

Last edited by Whyme : 08-04-2004 at 12:01 PM.
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Old 08-04-2004, 12:13 PM   #6 (permalink)
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Need a Dawn of War: DOTA!
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Old 08-04-2004, 12:21 PM   #7 (permalink)
Bazael
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What else do you expect from the RTS genre?

Its come about as far as it can, I doubt you will ever see a revolutionary RTS ever again.

The only big changes that have come in recent years, are having to do with special characters having powers (Warcraft3) and larger groupings of units (from original warcraft to more advanced games - C&C and such - starcraft had 9 selectable)

The only differences you will see, are graphical, and some of the abilities of unites. Thats what an RTS is.
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Old 08-04-2004, 12:41 PM   #8 (permalink)
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No really, there will be new ideas.

You just haven't thought of them yet.

...

That's what makes them new.
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Old 08-04-2004, 12:57 PM   #9 (permalink)
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Well Starcraft was always nice because the units felt very different in how they played for the dif races. Even their buildings...how Terran could become nomadic...zerg needed creep to sustain their living colonies and to build on and their "food limit" were living units...protoss had to maintain psylon support for all their buildings and had shielding/etc.

WC3 has some of this too, but it doesnt feel quite the same as the variances in SC.
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Old 08-04-2004, 01:01 PM   #10 (permalink)
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I don't believe that the RTS genre has come as far as it can... not for a minute. Hell, look at Rise of Nations -- it has TONS of original ideas, some worked, some didn't, but if nothing else it proves that there is still plenty of evolution left for the RTS.

I'm not trying to bash DoW -- I like it very much so far. I just don't believe it has the potential or originality to be the next, let's say, StarCraft.
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Old 08-04-2004, 01:20 PM   #11 (permalink)
Lin
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Its come about as far as it can, I doubt you will ever see a revolutionary RTS ever again.

First, there was Populous, then came Homeworld... there will be a third revolution!
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Old 08-04-2004, 01:20 PM   #12 (permalink)
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Gonna try it and see.

For the new ideas and stuff, maybe after the "new" game have the interface capabilities of TA (Total Annihilation) that was created like 10 years ago maybe we can start talking about new ideas?

I agree that TA was pretty bland in term of side differences. Speaking of that, if you followed the warcraft 3 beta like I did, you would know that at first, there were some really unique ideas that differentiate the races but they eventually got dropped one at at a time until all races were cookie cutters like now.

Reason: Impossible to balance because some of them were breaking basic games mechanics (example would be the night elf trees that would be able to mine without any peons/wisps). Other were dependant on maps, like undead dependant on corpes for units would mean that a bad start for them and it was game over. Etc. It's probably possible to do different races on a large scale game, but it's going to take massive skills/effort to balance, something blizzard doesn't/didn't have obviously.

Thorb
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Old 08-04-2004, 01:59 PM   #13 (permalink)
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TA owns, that is all
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Old 08-04-2004, 02:00 PM   #14 (permalink)
Szlia
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The increased costs of developping games make publishers more and more shy, forcing developers to be more and more mainstream.... innovative games are commercialy way more risky than polished mainstream games, that's why some great innovations made years ago in games that failed have yet to reach the mainstream.

Hopefully this will evolve before games become so bland people stop to play them. And hopefully the consumers will also get a little more curious. Add sports and race games sales and you have more than half the video game market (it's even more dramatic than that, but I am too lazy to look for the exact numbers). And like 90% of the sales are made by 10% of the titles... something that I guess to be even more dramatic that in the music or movie industry.
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Old 08-04-2004, 02:03 PM   #15 (permalink)
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Quote:
Originally posted by Fadaar
TA owns, that is all
Seriously.
Why buy another RTS, with my TA Cd still working?
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