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| | #1 (permalink) |
| Treats objects like women. Join Date: Jun 2003 Location: beset on all sides by the iniquities of the selfish and the tyranny of evil men.
Posts: 2,648
+4 Internets | For who? Is it too fast for everyone? Are retarded monkeys hitting the level cap with ease? Or is it mostly too easy for the MMO vets to whom min/maxing comes as almost second nature at this point? Are the "kiddies" and "b.net retards" encountering more frequent stumbling blocks, getting stuck on stuff and giving up to reroll a different character etc., than the ex-EQ players? Or are you all too insulated by your guilds from those segments of the population to have any idea? |
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| | #2 (permalink) |
| A Cat is Fine Too Join Date: Oct 2002 Location: Not in fucking Acton, MA anymore!
Posts: 2,865
| Anyone, its just easy. I dont play it as much as I wish I could right now and ive easiily gotten to level 24(like 1k from 25) with less then 2 days played on the character. Actually I think I may about halfway thought my 3rd day played but the point still stands.
__________________ Vinna, Feral Druid, Stormrage Server Len, Disciple of Khaine, Averheim Server Hope is not a strategy |
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| | #3 (permalink) |
| Registered User Join Date: Jan 2002 Location: Paris
Posts: 1,077
| For everyone indeed, 12 days played, 90% of them between 2-10am US so that means a lot of solo and looking for group, and I'm 47, if I played during prime time I could probably have gotten 50 in under 10 days on my first play through. |
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| | #5 (permalink) |
| Registered User Join Date: Sep 2002
Posts: 76
| I'd have to concur with everyone, and that's with being solo most of the time and doing random groupings... some with bnet tards, some with great people. For the horde, though, they also need to balance slowing it down with more quests. We don't have enough as it is in some level ranges, slowing it down would make it so we have to grind a lot without more quests. |
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| | #6 (permalink) |
| Registered User Join Date: Mar 2002
Posts: 2,278
| i had no problem doing quests and not grinding etc from 20-35 with no lack of quests to do- sure there could be about 10-20% more but it is ok now, just not as many as the alliance get.. AND i have done most of that in kalimdar- i spent a half a level in hillsbraad...lately i have moved more to stranglethorn vale, and hammerfel, but i missed most of the undead quests in hillsbraad and seculpcher(however you spell that) that do the 15-25ish range-did not do shadowfang, or razorfen ) at 35 my log is FULL (of mostly orange and red quests)-having a blast, |
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| | #7 (permalink) | |
| I'm your huckleberry. Join Date: Jun 2002 Location: Hotlanta
Posts: 590
| Re: Those of you who say WoW leveling is too fast? Quote:
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| | #8 (permalink) | |
| I'm your huckleberry. Join Date: Jun 2002 Location: Hotlanta
Posts: 590
| Quote:
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| | #10 (permalink) |
| Registered User Join Date: Oct 2002
Posts: 44
| Horde quests really aren't as few and far between as people seem to make it sound. I haven't played an alliance char, but I've never had a problem finding a quest to do as horde, and my quest log has practically always been at the 20 quest limit. A lot of the quests are elite, is that what makes people say horde is gimped from few quests? I'm rarely ever alone so I'm not sure how bad it might be for the solo player. 99% of the time I don't join any pickup groups but I get asked to do uldaman about once every 5 minutes from random people, so I can't imagine not having a group of friends being too awful. |
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| | #11 (permalink) | |
| Administrator Join Date: Jan 2002
Posts: 1,882
+15 Internets | Quote:
I'd like to see the exp bonus go away, stop at around level 25 or they raise the exp required for each level by around 25%. I've always thought the bonus was stupid (even though I do enjoy it) with or without the penalty. They could add a group exp bonus and similar for dungeons to make people shy away from standing in open lands straight up grinding. | |
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| | #12 (permalink) | |
| A Cat is Fine Too Join Date: Oct 2002 Location: Not in fucking Acton, MA anymore!
Posts: 2,865
| Quote:
__________________ Vinna, Feral Druid, Stormrage Server Len, Disciple of Khaine, Averheim Server Hope is not a strategy | |
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| | #13 (permalink) | |
| Registered User Join Date: Mar 2002
Posts: 221
| Quote:
__________________ It came to me in a dream, and I forgot it in another dream. | |
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| | #15 (permalink) |
| Registered User Join Date: Sep 2002
Posts: 76
| Let me clarify a bit regarding Horde quests. If you are a Troll or an Orc, you do the same newbie grounds, then Razor Hill/The Islands, then the Barrens. To have enough quests, you may also have to go do the undead lands, Silverpine Forest/Hillsbrad. Tauren do their newbie grounds, Bloodhoof village, and then... the barrens and to have enough quests, Silverpine Forest/Hillsbrad. The undead have their own newbie grounds, Brill, then Silverpine Forest/Hillsbrad... and to have enough quests, the barrens. You see, there are plenty of quests to level up, but there aren't enough quests to level up multiple characters without doing a lot of the same quests, which is different from the Alliance. In fact, after this patch, to try it again I deleted my undead mage and started him from 0 again (figured I'd see what it was like levelling up with talents). But this time, I decided I would ONLY do undead areas, and not do any of the barrens quests. This has required tons of grinding as it is, because there are only 1-2 quests per level, that give 2500-3000 xp. If you get a good group and womp out 4-5 of the quests, you still won't necessarily have levelled, but every quest you have will be red for a few levels. No biggie in Beta, but if this were release and they increased the xp, there would be no possibility at all of levelling a horde without doing practically every horde quest, which would make for a lot less replay value than the alliance has. |
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