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Old 06-18-2004, 10:35 PM   #31 (permalink)
Sean
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No, but that's because the high end isn't in (and Hunters aren't either for that matter). I wouldn't buy a game where the endgame was level 45 and just group stuff.

That said, people are super overreacting. It has some major bugs, like the rest system not working now and some imbalances like quest exp getting the shit nerfed out of it (stupid, stupid move - hopefully they bring it back up a bit), but the classes with the exception of Warlock are fine. They all were massively UPGRADED with the exception of Warlocks - who were analy raped with a rusty iron spike. I don't know what the fuck game these people complaining are playing, but it isn't the same World of Warcraft that I am.
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Old 06-18-2004, 11:33 PM   #32 (permalink)
BurnemWizfyre
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Try casting arcane missles on a level 8 sean, you will be lucky to get the first one off. 320 mana for 85 damage if your lucky, yeah thats cool. Fireball was given a dot thats weak as shit, the only purpose it serves is to ensure you cant mez that mob for a while after you use fireball. Sure mages can still solo, mez, insta nuke, wait for it to recycle, mez, insta nuke, wait for it to recycle.
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Old 06-18-2004, 11:46 PM   #33 (permalink)
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Not after the last patch.

Like many I thought that the game was the best thing since sliced bread when I started playing it, but the last patch, beyond the fact that it fucked up most classes, made leveling more tedious (and not more challenging) and is fairly buggy, made me doubt the ability of blizzard as a company to release timely patches with up to date information (you wouldn't believe how many undocumented changes the last patch had, beyond the neat and consensual changes that were on the patch notes) and with decent class balancing.
I'm sure that this can change, and as many people will probably remind me : this is beta. Sure it is beta, but after this patch, blizzard will have to show me that they know their shit and that nerfing isn't the only thing they do. I'm sure that with Furor's and Tigole's input it can only get better

Now after all that is said since I don't want to get flamed to hell and back by the fanboys, I still agree that the game has a huge potential, the world is great, the graphics are beautiful, the storyline and lore are thorough and well thought out, the quests are cool, but this game does have flaws, and you're not better than the average bnet fanboy if you can't agree to that.

Btw, someone please strangle Katricia, she's a furry version of Abashi who never gives out any valid info, ever.

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Old 06-19-2004, 01:33 AM   #34 (permalink)
Sean
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Quote:
Originally posted by BurnemWizfyre
Try casting arcane missles on a level 8 sean, you will be lucky to get the first one off. 320 mana for 85 damage if your lucky, yeah thats cool. Fireball was given a dot thats weak as shit, the only purpose it serves is to ensure you cant mez that mob for a while after you use fireball. Sure mages can still solo, mez, insta nuke, wait for it to recycle, mez, insta nuke, wait for it to recycle.
Yeah, I know channeling is broke - they need to change it back. That's one of the massive issues with Warlocks. The Fireball thing isn't a big deal, you can solo pretty damn well as is (hell mages probably solo'd a little too well pre-patch) - maybe you should group more though, or at least duo/trio, it's a way better experience than soloing. Try making friends.

As for Katricia, yeah, she's the biggest cocktease on earth. To paraphrase what a female friend who plays wow said to me "Damn, now I know how guys feel...".

Anyways, name what classes you felt got totally screwed (aside from Warlock, that's a given).

Warriors got way, WAY better.

Rogues got better.

Druids got better.

I haven't seen a Priest complain, I know their big heals are much better.

Paladins, I've heard there are a few bugs but I haven't seen an outrage over anything, Tec seems happy playing his.

Mages are bitching over small nerfs and one type of spell being bugged when they were tied with Warlocks for most overpowered class in the game, way above the others. Though none of the Mages I've actually grouped with have complained, still love that class, sleep and high ass dps rocks.

Shamans, dunno I play alliance now.

Well? What are your specific complaints about classes? Or is all your shit just herasy?
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Old 06-19-2004, 01:55 AM   #35 (permalink)
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I'll admit that I exagerated a bit on the changes, imo Paladins (nerfing of seals replaced by weak auras : paladins are now warriors with gay gay spells), Druids (dps nerfed, axes removed, thorns weakened), Warlocks (duh) and Shamans (less healing and nuking, more weak totems) took a hit , the rest of the classes are indeed fine (well, playing a rogue i feel pretty overpowered ).

The thing is, I agree with some of the balancing moves that were done, but what lacks from the game that would shut everyone up is a real PR person, that relays word from the devs on class specific issues and that lets people know where the balancing is going. I'm sure Warlocks would all shut up if a dev had answered one of the 10s of threads on the official boards with real facts and ideas on where they would like the warlock class to be, this way they wouldn't feel like blizzard is nerfing at random and they'd know what they want their class to be like. Katricia on the other hand is helpless and can't answer questions that aren't about the new fluffy kitty pets >^.^< . When you read her posts it makes you wonder if she even works with the devs at all.

Communication is key in MMOs, and, even for a beta, Blizzard doesn't communicate much beyond the front page and the pretty pictures.

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Old 06-19-2004, 03:11 AM   #36 (permalink)
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Rogues took a few steps forward and a few steps back =D I dunno still if I would trade the new changes for how things used to be. Either way I had to change playstyles to be effective, and haven't quite worked out the best way to use our skills in their current form. Maybe in another week or two when I am more used to everything I will feel differently. The stealth/sap nerf is still taking a lot of adjustment and is really keeping me from saying, rogues are better now. I understand why, well for stealth I do. (Stealth changes aren't as bad as people are making it out to be, if you are patient you can still do the same stuff, it just takes longer) For sap, while it may not of been intended to be used how it was last push, the skill was fairly gimped for them to gimp it more. I always wanted to think of the rogue class as more than just pure dps, and from what I am seeing we are going from utility towards just a dps role. That is a little disappointing.

Throwing though, love it No more casters fucking me by tapping every mob in an area before I can even spit on it. NPC throwing is pretty harsh though. I wish I could do that much damage with my knives 8p

Also not so sure I like the automaxing of skills every level. It just makes things....too easy. I sorta liked working abilites every level to increase in skill. Now, welcome to new level, your skills are all insta 5 points higher. shrug

Since I started over on the new server, I haven't had a chance to use the two rogue stuns yet. Cheap shot had it's energy increased. If they didn't fix it so it actually stuns the mob, for the full 4 seconds, and the mobs cannot continue a swing in progress, I won't be very happy. Least they can do is make a skill work as described before nerfing it.

There are other changes, good and bad. I don't see the overpowered bit though. I am not going around soloing level 20 elite mobs at 15 like that one guy posted. At lower levels I have a lot harder time killing mobs than I did leveling up my first rogue, or my second. Maybe I am doing something wrong, have to try out some new stuff. I am not quite to the point where the rogue starts getting super powerful with his skills, so maybe at higher levels things change again, but stuff IS harder now for a rogue at lower levels than in the previous push.

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Old 06-19-2004, 03:16 AM   #37 (permalink)
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Just to continue, really, the only problem I have at the moment is the quest thing that Sean said, and the rest system being broken to the max. Resting for 12 hours = 300 exp to normal. Not fun!

Once that's fixed, I will love the game again, like a sumptuous slice of cake. At the moment i'd make it more akin to a slightly smaller cake, with no icing. Still tasty, but something is missing.

Man, I could really go for some cake.
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Old 06-19-2004, 03:37 AM   #38 (permalink)
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I played a Tauren Druid to 39 on the regular server, and my NE Druid is 20 on the PVP server...

Frankly I don't give a shit about the dps table nerf (which was set at Paladin's table, too high), not being able to use Axes...

And Thorns? Yeah, they upped the mana, but they also upped the damage on em, not a nerf by any means.

The upgrades to druids outweigh those by a fucking megaton. Tons of good changes to shapeshift abilities, and the most important change of all - Heal spells costing less mana, so I can actually use my highest ranking one when I get it, instead of the second highest. That change is so, so important to Druids.
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Old 06-19-2004, 05:03 AM   #39 (permalink)
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Kat only gives out as much information as she's allowed.
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Old 06-19-2004, 05:38 AM   #40 (permalink)
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Warrior and Mage are my two characters, and the changes really aren't that bad, though channeling could use some work.

My only beef with this patch, and the reason I said NO about buying it, right this minute, is simple.

I cannot stay online for more than 3 minutes. If I try to talk to a quest mob, hard lock. If I try to use ANY interface item, hard lock. If I enter a new area, hard lock. If I go into water, hard lock. If I stand around doing nothing for 3 minutes, hard lock.

This is why I would not play the game. It won't run. Blizz is currently looking into this issue, but its plagued a fair amount of people who are currently just looking into quitting. I, for one, am instead going into withdrawl.
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Old 06-19-2004, 06:14 AM   #41 (permalink)
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I played a Human Rogue to level 7 in the last push just to check it out, then I played with Deadhorn, my UD Rogue and never looked back. This time around I started as a Night Elf....getting completely re-orientated has cost me serious time, as has my mad rush to get to Azeroth, so right now I'm a level 6 NE Rogue in Ironforge after a few hours of play. I can skin though! I'll tell you about my immediate observations.

Aggro radii seem larger. Mobs seem to chase longer. At level 5 I couldn't kill a level 6. The range on sinister strike seems to be down, I've been having mad trouble getting the first hit in on an approaching mob. I don't seem to be attacking automatically when I used to.

Hmmm...casters, casters...I'm so glad we have a full interrupt on kick now. This is why I play a Rogue. You want to rely on channeling? Get a fucking tank. Oh wait...Warlocks don't have a tank available to them...do they? You know what would be really cool? To have a class that has powerful abilities that they can use in simultaneously with others, and yet not ever actually need them to survive. Or maybe that would be...more power than they need? Yes, I think that was it.

Anyway, incoming power-session on Sunday, I'll come back with more insight hopefully, I know the above isn't very helpful. But you know, with the last patch there were people complaining that they were less powerful now, the game was less fun. For me it was awesome, I didn't see it in phase 1. I'm sure a lot of people who just started this week would pay for it. I would. Being nerfed when you're overpowered hurts. Get the fuck over it.

[Edit] And I've hardly crashed at all since patch day, maybe I'm just lucky.

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Old 06-19-2004, 06:24 AM   #42 (permalink)
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Its not luck so much as WoW team has done 0 testing with Windows 98 / ME, and thusly people with those operating systems are hosed. I ordered Windows XP just an hour ago for the sole purpose of running WoW. Those assholes.
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Old 06-19-2004, 06:24 AM   #43 (permalink)
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Ironically, I made a horde char on the PVP server to play with Foghorn and Samus.
Guess what?
They played alliance.
Look out for bogfather >:

Anywho, the change was weird, but I really, really like the horde too. Probably more than the alliance, in some ways.
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Old 06-19-2004, 06:37 AM   #44 (permalink)
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Quote:
Originally posted by Fulorian
Its not luck so much as WoW team has done 0 testing with Windows 98 / ME, and thusly people with those operating systems are hosed. I ordered Windows XP just an hour ago for the sole purpose of running WoW. Those assholes.
Microsoft doesn't even support 98 and ME is a pile of shit.
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Old 06-19-2004, 06:37 AM   #45 (permalink)
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Horde zones, especially undead zones are better than their alliance counterparts imo. Westfall doesn't hold a candle to Silverpine.
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