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Old 03-27-2004, 08:52 AM   #1 (permalink)
EnigmaticParadigm
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WoW Music?

Apologies in advance if this has been previously discussed, but I hadn't seen it mentioned yet. How is the music in Wow? Some people won't care about the music as they have MP3s playing anyways.

I think music can add a whole new emotional level to a game and I hope WoW can put in a few memorable tunes. Kinda akin to Final Fantasy games. The games themselves were awesome, but they would be half of what they were if it wasn't for the musical score.

I never played EQ with the in-game music. Only good tunes I can even remember in EQ were certain Velious zones and a few PoP.
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Old 03-27-2004, 09:18 AM   #2 (permalink)
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Their was mp3's up on the official blizz.com/wow site a while ago. It seemed very atmospheric and ambient.
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Old 03-27-2004, 09:33 AM   #3 (permalink)
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Re: WoW Music?

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Originally posted by EnigmaticParadigm
Only good tunes I can even remember in EQ were certain Velious zones and a few PoP.
Blasphemy ! You forgot Rivervale's incredible background music !
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Old 03-27-2004, 09:53 AM   #4 (permalink)
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Velketor's Lab...
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Old 03-27-2004, 12:52 PM   #5 (permalink)
Zehn - Vhex
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The beach in Cobalt Scar > all.
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Old 03-27-2004, 01:32 PM   #6 (permalink)
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Agreed.
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Old 03-27-2004, 04:26 PM   #7 (permalink)
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MP3 for the beach in CS, which is also located deep inside crystal caverns owns. Qeynos bard guild MP3 is the best though. Yea, game music can add alot, when I see people say they don't or have there sound off I don't understand how they play. I actualy can't concentrate as well unless I know im listening to the music of the game I am playing.
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Old 03-27-2004, 06:59 PM   #8 (permalink)
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playing AFI in the back ground works for me
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Old 03-27-2004, 08:00 PM   #9 (permalink)
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I'll just say this much:

GO TO DUSKWOOD - that place is atmospheric as hell. No big music, it's very subtle. That place gives me the creeps every time I go there, wondering what's going to attack me out of thin air.
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Old 03-27-2004, 09:54 PM   #10 (permalink)
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The default setting has music on like 20% compared to the other sound fx set at 100%. So you barely hear the music to start. I turned my music up to 100% and love it. It is integrated well, and each tune goes incredibly well with the setting it plays in.
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Old 03-27-2004, 10:40 PM   #11 (permalink)
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music...

Not to attempt to derail this thread or anything, but rumor has it that the music integration for Vanguard will be 10x better. And that is saying a lot since the blizzard stuff aint half bad!

Call it my 'personal' guarantee.
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Old 03-28-2004, 04:58 AM   #12 (permalink)
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We'll see Nino. We'll see ;>.
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Old 03-28-2004, 05:36 AM   #13 (permalink)
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The music is VERY Good, or what they have of it anyway.

One of my friends is in a choir that will be performing for Blizzard to use in their song(s).

I've always been partial to high pitched female singing, so unlike the rest of the land, I liked the night elves music.
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Old 03-28-2004, 06:12 AM   #14 (permalink)
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Not 100 % sure...

...I think it would be hard to make a piece of music really "meaningful" if it is just a 1-minute-looping sorta thing. For instance, I ended up turning the music in EQ off when the battle music started to annoy me. Yeah, I like the Othmir music though even though it was short and loopy - it was kinda unconventional for the game and for the area. Maybe if they add some heavy metal here and there I'll care a bit more, or if the music is less of an "ambient" feature, which would be hard to do because it's going to be mapped to a certain area most of the time.

Maybe the answer is to make music more situational. For instance, instead of playing battle music every time you fight, playing certain music for certain enemies and whatnot. Or instead of mapping music to the bards guild and area surrounding, play music when you want to initiate a quest, and maybe zoom the camera in for dialogue and stuff.

I just find it to be a big problem with creating meaningful music in an online RPG like this. But then again, if they have a good composer, they might be able to make the music diverse and stuff. It seems like this Jason Hayes stuff (http://www.blizzard.com/wow/movies/#music), though pretty cool, is all the same sounding. It's all "foresty" and "ambient" music, nothing really different, or "othmir-like" even. Ehehehehe...

Also consider the people like me who will be constantly playing Liquid Tension Experiment and Dream Theater in winamp in the background - it's not as if we have as much interest in the game music as we do in other stuff. It would be very hard to keep people like us attached to the game music.
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Old 03-28-2004, 09:49 AM   #15 (permalink)
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I agree with Xaem in that it is hard to make a piece of music meaningful to a person, and that it is difficult to keep a large group of people attached to the music. Mostly because of different music tastes. Some people might like Liquid Tension, others might like Vivaldi's Four Seasons: Summer, Third Movement, and still others may like Battle on the Gladiator's soundtrack.

I think inevitably people will turn the music off, and listen to their own stuff, be it Yellow Submarine or Buch Dich.
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