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Old 03-05-2004, 10:31 AM   #1 (permalink)
Surlok TP
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XP Post PoP.

Now that GoD has been out a while and most guilds have found their stride I am sure alot of members have started to find some time to play a bit off raid hours(well the ones that mostly only have time for raiding anyway).

With the new AA that has come out,regardless of how good or bad it is for some classes,there is some advancement to be had.So lately I have been exploring the various zones in GoD to xp in and finding them to be utter shit compared to Elemental XP.

Take a Zone like Kod'Taz or Yxtta,You can't zone into KT in the first place without being level 65.If you choose to go to Yxtta it means clearing some mobs invising around and such to get where you want to go.Mobs are not any more difficult than Fire but they do hit harder,and its a bit more of a pain in the ass to get to than just zoning into fire and running to C1 or whatever.

They increased the AA prices becuase AA was to "easy" to get now,which I agree with it is easy to get,but its easy because of EP XP.Outside of a couple of Augs off named that most will have within the first couple weeks of the expansion,and then spell drops,There isn't any good reason to stick in KT or whatever to XP when you can just go back to Fire or earth or whatever and get more XP for less of a hassle .

Its not like its difficult to gain access to the EP's anymore,I jsut don't see why the XP in a zone designed for players of a Time level calibre and beyond would have XP that is equal to that of tier 2 pop zones.Is it because of the leet range item that drops ? is that reward enough for xping in that zone over old EP zones?.

I remain in KT anyway,because its new and not fire ,but still its breeze xp groups just like EP groups were pre GoD,they are no more difficult and yet they are less rewarding as far as time spent --> AA pts are concerned.Shouldn't there be some incentive to using the new expansion outside of raiding and TSing?

Few people like grinding anymore,with the increased purchase value of AA combined with the lower XP values in GoD than older Expansions it jsut makes an already tedious task even more tedious.
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Old 03-05-2004, 11:19 AM   #2 (permalink)
Bazael
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I agree

Pretty much the same feelings from people I talk to.

GoD is shit for exp. Hell, just zoning into Natimbi, and finding trash that hits for 250, is a tell tale sign that things are getting out of control.

Everyone in FoH goes back to Earth/Fire for exp. A few trickling into HoH for duoing etc. No one wants to grind anymore. Exp is getting very old after doing it for so many years now. And most people agree, GoD aa isn't worth it. Beyond 1 or 2 aa skills for each class, the rest of the skills are just fluff.

As a wizard, there is only 2 skills that are crucial to what I want to do. Improved Crits - and the new familiar to focus fire spells. Otherwise, its all for show. Am I grinding it out? Of course, I am one of those people that just have to have max AA so I can have a sense of "completeness".

I dread trying to grind out leader exp though. Luckily i'm halfway done (Thx wizcrew and some other friends) But leader exp is ungodly slow. At the end of the day when you've clicked off 20 aa, and only 4 leader aa, it makes you wonder... and wtf, why can't I funnel all my exp into leader exp ?


The amusing thing is, its pretty much pointless. WoW is just around the corner, and my wizard will be retired.
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Old 03-05-2004, 11:34 AM   #3 (permalink)
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There's no reason why AAs shouldn't be quested for.

If you get 15 new AAs, then you should have at least 1-2 MUST HAVE per expansion.

With dynamic dungeons you could easily create Class based storylines (Think AC2 storyline module) in which you need to complete for your classes best Skill.

Sitting in one place killing the same thing for 40 hours for allocation points is not only boring, but just plain uncreative.
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Old 03-05-2004, 12:04 PM   #4 (permalink)
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I've always thought it would be cool to gain exp for first time succesful raids. Example: 5 AAs for the first Quarm kill. At the end of the day, how can you gain more exp killing HoH trash than slashing gods?




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Old 03-05-2004, 12:06 PM   #5 (permalink)
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Re: I agree

Quote:
Originally posted by Bazael
Of course, I am one of those people that just have to have max AA so I can have a sense of "completeness".
Your priorities are WAY out of whack my brotha. I mean w.t.f mate.. You got packrat over lasting breath? It's all about the lung capacity baby.

Sidenote: Does packrat still blow as much ass as it did in beta?
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Old 03-05-2004, 12:54 PM   #6 (permalink)
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hmmm Thanks for the reminder, I need to update my magelo.

Yea - Packrat shaves off 2 lbs for every rank. So if you max packrat, you lose 10 lbs.

I have lasting breath maxed now too. Guess I can go update that shit now. Got a bunch of leaderskills that arn't in my magelo too.

After I got the first 2 skills I wanted (actually first thing I got was the Eci's Icy Familiar for exping in Fire) I just started going down the list. I really didn't give a shit what I got. I figured i would get them soon enough anyway, so I just started going down the list of anything halfway decent. Did Lasting breath out of pure boredom, and the need to spend points on something just to clear it out of the AA list.

EDIT: Magelo updated.

And damn is the leader stuff way off in magelo.

Group Health Enhancement says 4 pts for last rank. Should go 4-6-8

Inspect buffs is probably off, I didnt' double check.
Offense Enhancement is wrong - it goes 4-5-6-7-8


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Last edited by Bazael : 03-05-2004 at 01:02 PM.
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Old 03-05-2004, 01:33 PM   #7 (permalink)
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omg

you only have ft 13 !!!!!
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Old 03-05-2004, 02:58 PM   #8 (permalink)
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Yea - I'm not worried about it.

Originally I was going to do the PoP earring thing so I could pick up 3 more FT, but I got lazy, and I dont feel like raising tailoring the last 20 pts that I need.


Anyway I have quarm shoulders, so that makes up for any lost FT. (Effect is 8/8 hp/mana regen
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Old 03-05-2004, 04:16 PM   #9 (permalink)
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Re: omg

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Originally posted by Deris
you only have ft 13 !!!!!
And your 'hopefully' outdated Magelo only shows FT 3...heh
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Old 03-05-2004, 06:24 PM   #10 (permalink)
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Aside from raids or raid progression (1group gayness) I don't step foot inside GoD. Dunno, it just has such a rehashed feeling to it I really can't get myself excited about this expansion in offraid hours. The fact that the xp sucks dick compared to even tier 2 PoP with god xp trash being 3x as hard doesn't help things either. Thankfully most classes only get 1 useful GoD aa at the most so needing to grind really isn't an issue.

Raids is another story, still somewhat fun but quickly turning into nothing but a chore as I play tankwhore or healwhore to flag in the not so great classes left sitting lfg for 6man flags. It's starting to feel like PoP but with 3x the gayness, and we're only a month into the expansion. Perhalps eq's just on it's final days for me, but overall I'm not impressed with the latest rushed out SoE offerings, and neither are alot of people.
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Old 03-05-2004, 08:40 PM   #11 (permalink)
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Re: Re: omg

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Originally posted by Loads
And your 'hopefully' outdated Magelo only shows FT 3...heh
lol
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Old 03-06-2004, 06:23 AM   #12 (permalink)
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Its not like its difficult to gain access to the EP's anymore
It's no easier to get there now than it was 3 months ago. GoD didn't increase the level cap, it didn't add a ton of new defensive AA, it didn't add easy to get gear that non-ep/time guilds will be able to obtain with any useful speed. Sony didn't suddenly nerf all of the encounters. They haven't touched them in months.
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Old 03-06-2004, 11:36 AM   #13 (permalink)
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just throw an ft3 aug in phase1 earring, baz. common as dirt in kt
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Old 03-06-2004, 05:30 PM   #14 (permalink)
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*shrug*

I made over 80? AAs (was 546+30 before GoD, im at 640 so about 84) since god was released, and thats *only* with raids/ikkinz trials/sewers/mountains and Kod quest related stuffs. I personnally see no reason to go exp in EP, unless you have only like 200aas or something (did you quit during PoP?). If you have over 400, just by doing the progression quest stuff in kod and single group trials, you'll get a lots of AAs without even noticing it..
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Old 03-06-2004, 05:59 PM   #15 (permalink)
Surlok TP
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I didn't do sewers ,we did smith and moved right into Vxed,tipt trials which took us 5 days to flag whole guild for KT.Of those 5 days I did I think 9 trials.Once KT flagged mvoed onto raiding ....the only source of XP I have had during that time is from ikkin trials and I think I have made 30-45 aa altogether from all that which is fine.

The point was during times I am not raiding ,and actually looking to get XP it is counter productive to go XP in KT over PoP especially so when I don't like xping and would sooner get it done and out of the way asap,so obviously with that attitude I am going to choose EP exp over GoD.

The warrior AA is actually pretty good,500 HP, increased proc rate,offhand damage bonus.. Then the improved damage on kicks slams which is worth while eventually and warlords tenacity which may or may not suck,but is broken atm so who knows.

Just the Increased proc rate and Hit points is 90 AA altogether,and since they are pretty detremental to my role I wanted to knock them out as fast as possible,rather than jsut accumalte them over a slower period of time doing trials and such.So I went back to PoP.

It would be nice,if simply going through progression earned you the points you needed to get the AA and it will eventually.However XPing is a big part of the game for alot of people,and for thsoe people it should be encouraged to XP in the new Expansion,where as right now it just isn't the smart way to go,unless you enjoy grinding for 3 times as long to achieve the same goal.
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