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Old 03-06-2004, 06:51 PM   #16 (permalink)
Yermum Onceme
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3x as long is a damn strong statement. pofire is probably 3x droga xp, maybe not even. GoD xp is not that terrible.

If ya want the augs, the time-level drops, etc, the xp is fine. Some of the loot is great. It's 20x less boring than pop xp.

If you don't like it... nobody forces you to grind there~
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Old 03-06-2004, 07:21 PM   #17 (permalink)
DJk_zero
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Mobs being 3x harder, not the xp decrease rate.
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Old 03-06-2004, 08:08 PM   #18 (permalink)
Yermum Onceme
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mobs arent 3x harder tho!

the only thing more challenging is the trip there and maybe a cr...
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Old 03-07-2004, 10:21 PM   #19 (permalink)
Algol Devilstar
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hate to say it, but add a chanter to your GoD group and the words "mountain pooka" bring on a whole new joy in easy xp.
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Old 03-08-2004, 02:51 AM   #20 (permalink)
Torrid
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3x is actually pretty accurate when you compare against certain camps in some elemental zones.
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Old 03-08-2004, 03:59 PM   #21 (permalink)
Yermum Onceme
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Quote:
certain camps in some elemental zones.
It's not fair to compare the best of one against the average in another. You can't compare tables duo quadding or tactics faction sploits to GoD unless you compare it to something like 2 charmed pooka groups.

The xp is better in eles, but not by much, and the pre-ele xp is NOT better in many cases. Wait till the high end (elemental-equivelent) GoD zones and we'll see which really does give better xp.

Also, PoP xp was a TERRIBLE thing, emptying out dungeons and letting any gimp get 65 thanks to flag removal. I'm happy GoD didn't really raise the bar.
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Old 03-09-2004, 01:37 AM   #22 (permalink)
Ukerric
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Also, PoP xp was a TERRIBLE thing, emptying out dungeons and letting any gimp get 65 thanks to flag removal.
Uh? You could perfectly get to 65 before flag removal and darkblue range extension. There's plenty of high enough mobs in PoN to level to 65 without setting foot in PoV.

The flag removal was because there wasn't enough of these for all the gimps you decry, causing horrid camp contention.
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Old 03-09-2004, 04:44 AM   #23 (permalink)
Yermum Onceme
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where do you level to 65 without pop (or god) sir?

PoP xp from tier one up sucked, because they were simple outdoor zones. Nobody level's up in droga, or veksar, or DN, or anywhere else... they level up in PoP, and xp in old content for loot only.

Flag removal only escalated the problem by making it faster. Also PoV is the simplest zone in eq without comparison. PoN at least had trains~
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Old 03-09-2004, 04:51 AM   #24 (permalink)
Daerath
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Quote:
Originally posted by Yermum Onceme
where do you level to 65 without pop (or god) sir?
It's possible in CT, Umbral, Ssra, Akheva, The Deep, droga, veksar, pohate, and probably another half dozen zones. It isn't fast by any stretch of the imagination and some of those zones wouldn't let you level to 65 prior to their revamp/addition to the game.

BTW. Saying sir doesn't make you look witty.

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Flag removal only escalated the problem by making it faster. Also PoV is the simplest zone in eq without comparison. PoN at least had trains~ [/b]
It escalated the problem by about 2 months. Whoopie. No trains in PoV? Are you smoking something? That zone trains like mad, inner to GY, outer to GY, tools from the wastelands that run their shit to GY and obliterate anyone doing guards, etc.

Last edited by Daerath : 03-09-2004 at 08:19 AM.
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Old 03-09-2004, 08:00 AM   #25 (permalink)
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I went through Qinimi, Barindu, Riwwi, and Ferubi last night. In all but Barindu I was the only player in the zone. That is sad. There needs to be more reward for playing in GoD.
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Old 03-09-2004, 08:31 AM   #26 (permalink)
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Be very careful what you wish for

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I went through Qinimi, Barindu, Riwwi, and Ferubi last night. In all but Barindu I was the only player in the zone. That is sad. There needs to be more reward for playing in GoD.
There is a very concrete reward for playing in those zones, and you will want to shoot yourself for saying the above in a couple weeks.
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Old 03-09-2004, 08:42 AM   #27 (permalink)
Yermum Onceme
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heh fun times inc~

Quote:
It's possible in CT, Umbral, Ssra, Akheva, The Deep, droga, veksar, pohate,
you answered me perfectly. Let's talk about these zones. They are challenging, often indoors, a bit out of the way, and have specific loot. Droga is a dungeon, veksar is a dungeon, CT is a dungeon... these are places where the XP should be the BEST. Earth is a very basic, boring, and simple outdoor zone... and considered one of the best for group xp. Fire is another easy, basic place to xp, and arguably the best solo. There's no risk or challenge other than flagging to them, and death at the worst means waiting for the GY to spit ya back out.

Quote:
BTW. Saying sir doesn't make you look witty.
I don't like putting a question mark directly after a parenthesis, so i added sir. it's not witty, it simply looks better to me. SORRY~

Quote:
No trains in PoV? Are you smoking something? That zone trains like mad, inner to GY, outer to GY, tools from the wastelands that run their shit to GY and obliterate anyone doing guards, etc.
Nobody on stromm kills guards except a rare bored person. Wasteland trains kill no one. OC is all kite groups, a good IC train just levels a few afk and helps em out in the long run when they figure it out, boot the slackers, and grab fresh dps ; ) PoN trains were often beautiful, nothing like a good bard swarm chasing someone halfway across the zone.

Quote:
It escalated the problem by about 2 months. Whoopie.
Like i said, it made things bad faster. PoP xp ruined good hunting grounds like the ones you listed. If you see someone in DN, they are killing a named. Someone xping in veksar is farming, not grinding. PoP xp is simple and retardedly easy, not to mention boring... in no way does it deserve a massive zem like it has. I'm thankful "tier 1 GoD" like riwwi isn't > elemental, that'd be just crazy if it was... and i'm sure end game god zones will own others for xp. Hopefully they'll own others for risk too, to make it balanced.

Quote:
There needs to be more reward for playing in GoD.
A green con hynid dropped me a nice FT neck a few weeks ago. There are nice items coming out of easy GoD zones, and elemental quality drops from tipt/vexd trials. The reward seems to be loot and augs, not xp, although i do agree PoP grinding is usually a better choice.
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Old 03-09-2004, 10:38 AM   #28 (permalink)
Maegril
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Re: Be very careful what you wish for

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Originally posted by Qhue
There is a very concrete reward for playing in those zones, and you will want to shoot yourself for saying the above in a couple weeks.
For playing in them, Qhue, or raiding through them? I've seen the random drops and exp there, and there's some nice stuff for folks who haven't already gotten to the point in the game where they'd be past those zones anyway. But those zones are pretty challenging for folks who are still pre-elemental. Everyone I know who can really stand a shot at surviving long enough to make the intro GoD zones worthwhile isn't too likely to be greatly impressed by what you can get single group there vs. say LDoN hard drops or the like. At best it's about lateral, except it's far easier to die in GoD due to random roamers/see invis, and far harder to get your corpse back.

Other than folks wanting an empty zone with challenge to get sub-planar exp, I'm not seeing the compulsion for just poking around in Qin/Riwwi/Barindu. Maybe I overestimate the level of gearing of the folks who could reasonably exp there though.
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Old 03-09-2004, 11:23 AM   #29 (permalink)
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heh

ok this is just my own opinion...but seriously, most pop exp is rediculous, elementals need to be nerfed hardcore imo....mobs are just to easy for the ammount of exp you get, but thats my opinion, i'm probably going to get flammed out the ass for saying it but its true, i mean you can get like almost 2 aa an hour or so its retarded.
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Old 03-09-2004, 11:44 AM   #30 (permalink)
Brodda Thep
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There is a very concrete reward for playing in those zones, and you will want to shoot yourself for saying the above in a couple weeks.
Perhaps I should have said a more visible reward.

Maybe eventually casual people will find out that these mobs do drop items well worth their time. However, that certainly doesn't seem to be the case. I do not think these zones will ever be popular unless you up the exp to be on par with PoP. Do that and you will start to see more people adventuring in these zones and getting well deserved rewards.

Myself? I am just trying to figure out where to get two more slivers of the high temple.
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