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| | #17 (permalink) | |
| SOS-dan #76564674 Join Date: Sep 2002 Location: Near a big fucking castle, the UK
Posts: 6,128
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No, hang on.... | |
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| | #19 (permalink) | |
| Registered User Join Date: Sep 2002
Posts: 76
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| | #20 (permalink) | ||
| Seething with dark power and -internets Join Date: Jul 2002
Posts: 1,795
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It's all part of a new type of racial profiling that I've been advocating, and it's probably more accurate than racial profiling in RL, because certain types of people will choose a race that they most closely identify with. Why are all barbarians morons? Why are all halflings in EQ played by flakes? Why were 50% of the assholes I met in EQ ogres, and the other 50% gnome necros? I don't think it's just a coincidence. So when Wow comes out, the Zekkers will likely join the Horde, but they're insignificant compared to the size of the casual gamer population and what they decide to do. I'm willing to bet that most of the time, Joe newb isn't going to want to play as a troll or undead.
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| | #21 (permalink) | |
| fuck EQ, fuck SoE Join Date: Mar 2003 Location: virginia beach
Posts: 263
| Quote:
dark elves = can choose lots of classes, ultravision, coolest looking armor/casters ogres = can cap str/sta plus frontal stun immunity, infravision barbarians = strongest race that isn't evil aligned, also has no exp penalty (why there is so many barb shamans) halflings = 5% exp bonus gnomes = all around good race, but i definitly see more erudite/DE/iksar necros and dr00ds were the jerks back when as chanters are now, IMO thank you sit down | |
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| | #22 (permalink) | |
| Registered User Join Date: Jun 2002
Posts: 1,202
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Of a whole 5%. (compared to 20% for ogres, 40% for regenerating races) | |
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| | #23 (permalink) | |
| Sons of the Storm Heal Bitch Join Date: May 2003
Posts: 771
+2 Internets | Quote:
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| | #24 (permalink) |
| Registered User Join Date: Mar 2002
Posts: 221
| I could be way off, but I was thinking that people would lean toward classes they haven't played much before. How many of us have played as humans, elves, dwarfs, and Gnomes verses how many have played as undead, trolls, or orcs. Personally I think Horde will make a strong showing, maybe not 50/50, but not a blowout either.
__________________ It came to me in a dream, and I forgot it in another dream. |
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| | #25 (permalink) |
| Banned Join Date: Feb 2003 Location: WVa
Posts: 1,078
| speaking of wow here's another exciting thread straight from wow forums https://www.battle.net/forums/wow/th...=58#post940913 |
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| | #27 (permalink) | |
| Registered User Join Date: May 2002 Location: Los Angeles, CA
Posts: 90
| Quote:
I am probably going to expect alliance to be significantly bigger, since casual gamers tend to be "good". You may see a lot of EQ types and hardcore gamers choosing to avoid the casual gamers, and all go Horde though. Regardless, numbers might beat skill in mass PvP in WoW. -Cuellar | |
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| | #28 (permalink) |
| Ad Hoc Join Date: Jul 2002 Location: orange county
Posts: 1,210
+2 Internets | Doubt it, unless you're talking like 200 vs 8. There was a guild on my DAOC server (Guinevere) called Rel Por. This guild of like 12 people would regularly roll up on forces 5 times their size and completely own them. Same thing in Planetside (for the first week we played it, and then all cancelled our accounts), In Virtue: our little outfit of 30 was the highest ranked outfit on Johari. We had more kills and points than 500 member zerg outfits. (Of course, we eventually lost the war because 30 people can't do shit against 2,000 and Planetside was ass anyway. Maybe it's improved, but I doubt it.) |
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| | #29 (permalink) |
| Registered User Join Date: May 2003 Location: Southern California
Posts: 1,752
| And what do skills and numbers have to do with a game with which we barely know how its going to play out? For all we know rl skills are meaningless in this game and everything is random and numbers will always win... Of course chances are that won't be true but who cares if 12 rolled over 60 if that gameplay is different from here! |
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| | #30 (permalink) | |
| DPS Paladin Lolz Join Date: Oct 2002 Location: texas
Posts: 633
| Quote:
Penalties: Barbs--5% Ogres--15% Trolls--20% Iksar--20% Bonuses: Halflings--5% Warriors still have their approximately 10% XP bonus, and Rogues still have a bonus as well (5 or so %, I believe). No other penalties or bonuses.
__________________ Note to MMO Devs: Paladins are not main healers. | |
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