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Old 12-23-2003, 08:25 PM   #1 (permalink)
Drozzt
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EQ2 Class Tree

Can be found here

http://everquest2.station.sony.com/classes.jsp
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Old 12-23-2003, 08:29 PM   #2 (permalink)
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Anyone figure out some combos yet?
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Old 12-23-2003, 08:31 PM   #3 (permalink)
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I Got the Fighter one:

Warrior Can Be:

Berserker
Guardian

Brawler Can Be:

Bruiser
Monk

Crusader Can Be

Paladin
SK
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Old 12-23-2003, 08:45 PM   #4 (permalink)
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Fighter
.....Crusader
..........Paladin = EQ1 Paladin
..........Shadow Knight = EQ1 Shadownight
.....Warrior
..........Berserker = Offensive EQ1 Warrior
..........Guardian = Defensive EQ1 Warrior
.....Brawler
..........Monk = EQ1 Monk
..........Bruiser = Wrestler???

Priest
.....Cleric
..........Templar = Good EQ1 Cleric
..........Inquisitor = Bad EQ1 Cleric
.....Shaman
..........Mystic = Good EQ1 Shaman
..........Defiler = Bad EQ1 Shaman
.....Druid
..........Fury = Offensive EQ1 Druid
..........Warden = Defensive EQ1 Druid

Mage
.....Summoner
..........Necromancer = EQ1 Necromancer
..........Conjurer = EQ1 Mage
.....Enchanter
..........Illusionist = Good EQ1 Chanter
..........Coercer = Bad EQ1 Chanter
.....Sorcerer
..........Wizard = Good EQ1 Wizard (Fire + Ice Based Spells)
..........Warlock = Bad EQ1 Wizard (Poison + Disease Based Spells)

Scout
.....Predator
..........Assassin = EQ1 Rouge
..........Ranger = EQ1 Ranger
.....Bard
..........Dirge = Offensive EQ1 Bard
..........Troubadour = Defensive EQ1 Bard
.....Rogue
..........Brigand = Say What?
..........Swashbuckler = Come Again?


Artisan (Crafting System)
.....Builder
..........Smith = EQ1 Smith (Metal Worker)
..........Crafter = EQ1 Tailor (Non-Metal Material Craftsmen)
.....Scholar
..........Alchemist = EQ1 Alchemist
..........Sage = EQ1 Researcher

[edit:copied from "WoW beta delayed" thread]
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Last edited by doharg : 12-23-2003 at 09:00 PM.
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Old 12-23-2003, 08:45 PM   #5 (permalink)
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Nm, he did it already.

I'll interject the ? ones though. It looks like they're splitting Monk into defensive martial artist, and Brawler is ...well, yeah, a smackdown wrestler. They'll probably have cool shit like The People's Elbow discipline, or Ho Train.

Brigand/Swashbuckler will probably be purer backstab-type thief skills vs. an offensive thief (dual wield expert, etc)

Inquisitor's description also sounded awfully familiar. Isn't there another game where clerics have a heavy concentration on a line of spells to dominate the minds of others? HMM

Last edited by Iannis : 12-23-2003 at 08:54 PM.
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Old 12-23-2003, 08:54 PM   #6 (permalink)
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At least mages sound the exact same.... hopefully pets won't be complete pussies like they are now.
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Old 12-23-2003, 09:00 PM   #7 (permalink)
Samus Aran
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http://www.eqii.com/libclasses.php

And things aren't as clear-cut as Freeport side/Qeynos side.
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Old 12-23-2003, 09:01 PM   #8 (permalink)
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does this not seem stupid to anybody else?

Why not just allow the classes to be able to be better customizable in terms of defensive and offensive?

Why do they have to act like 14 classes is really 28?

Do we even want to think about how many more people are going to be playing offensive rather then defensive classes?

Having 28 classes is either going to mean an unheard of amount of content and originality in an mmorpg, OR, a lot of reptition.

which one sounds more sony to you?
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Old 12-23-2003, 09:05 PM   #9 (permalink)
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oh and by the way, what the hell is this



since when are computer game models actually kinda hot?
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Old 12-23-2003, 09:20 PM   #10 (permalink)
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I sure hope that's a zombie in the back
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Old 12-23-2003, 09:30 PM   #11 (permalink)
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Interesting quote from a RihkotixInvisifists @ http://www.eqii.com/phpbb/viewtopic.php?t=5536

Quote:
people who play on the legends server pay more money. because they pay more money, it seems obvious that they put Everquest, and indeed, their whole gaming and enjoyment experience higher on their priority list than the rest of us. let me repeat myself. people who pay more to play the same game obviously care more about the game being fun than the rest of us. that is why they are more suited to be beta testers.
SOE must love people who think this way. =)
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Old 12-23-2003, 10:23 PM   #12 (permalink)
Jait
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Quote:
Originally posted by doharg
Fighter
.....Crusader
..........Paladin = EQ1 Paladin
..........Shadow Knight = EQ1 Shadownight
.....Warrior
..........Berserker = Offensive EQ1 Warrior
..........Guardian = Defensive EQ1 Warrior
.....Brawler
..........Monk = EQ1 Monk
..........Bruiser = Wrestler???

Priest
.....Cleric
..........Templar = Good EQ1 Cleric
..........Inquisitor = Bad EQ1 Cleric
.....Shaman
..........Mystic = Good EQ1 Shaman
..........Defiler = Bad EQ1 Shaman
.....Druid
..........Fury = Offensive EQ1 Druid
..........Warden = Defensive EQ1 Druid

Mage
.....Summoner
..........Necromancer = EQ1 Necromancer
..........Conjurer = EQ1 Mage
.....Enchanter
..........Illusionist = Good EQ1 Chanter
..........Coercer = Bad EQ1 Chanter
.....Sorcerer
..........Wizard = Good EQ1 Wizard (Fire + Ice Based Spells)
..........Warlock = Bad EQ1 Wizard (Poison + Disease Based Spells)

Scout
.....Predator
..........Assassin = EQ1 Rouge
..........Ranger = EQ1 Ranger
.....Bard
..........Dirge = Offensive EQ1 Bard
..........Troubadour = Defensive EQ1 Bard
.....Rogue
..........Brigand = Say What?
..........Swashbuckler = Come Again?


Artisan (Crafting System)
.....Builder
..........Smith = EQ1 Smith (Metal Worker)
..........Crafter = EQ1 Tailor (Non-Metal Material Craftsmen)
.....Scholar
..........Alchemist = EQ1 Alchemist
..........Sage = EQ1 Researcher

[edit:copied from "WoW beta delayed" thread]
EQ+SWG=EQ2

Knew there was hybrids in here somewhere.
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Old 12-23-2003, 11:44 PM   #13 (permalink)
Millie
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If you form a guild comprised entirely of swashbucklers, can you get your own pirate ship?
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Old 12-23-2003, 11:53 PM   #14 (permalink)
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man, I'm so going cleric now... just so I can barge in places and go....

NOBODY EXPECTS THE SPANISH INQUISITION


on a serious note, whats with dividing up all the classes like this? It doesn't create diversity so much as it just makes players overall weaker. Instead of just an enchanter you get one enchanter good at mezing, while the other one is good at charming. Why not just have ONE enchanter good at both? Formula for lame if you ask me.
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Old 12-24-2003, 05:51 AM   #15 (permalink)
Maegwin
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They need to be able to support their 108 person raids coming in EQ2...and figured if they water down the classes even more they'll be able to stretch that content just a bit further than ever before.
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