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| | #5 (permalink) |
| Registered User Join Date: Sep 2002
Posts: 241
| Hmm, I think I'm going to have to start leaving items on EVERY corpse of mine. Let them all rot, we can have competitions to see how many corpses every one can get in say a week or 4!
__________________ Tilien Venator |
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| | #6 (permalink) | |
| Registered User Join Date: Nov 2002
Posts: 1,981
| Quote:
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| | #7 (permalink) |
| I love dead things Join Date: Oct 2002
Posts: 90
| Who cares if they rip off stuff from other games to make it easier in EQ, I would rather have more in one game that I like than a bunch of things I like spread out among various games. Unless you are a dev for a game I don't want to hear jack because honestly why would you care.. seriously.
__________________ Oriestes Souldefiler, Level 56 Necro Relyna, 12th Monk Orienae, 12th Cleric (bot in training!) Seventh Hammer Oriestis Desaru, Level 47 Paladin Oriestes Del'Ter, Warlord (Stolen) Xegony "Classes are not that out of balance -AbsorEQ" |
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| | #9 (permalink) | |
| Waiting For Something Else™ Join Date: Sep 2002 Location: Povar
Posts: 84
| Quote:
I'm assuming they've combined this code, with the instancing based code and will spawn the logged equivelant of the decayed corpse when you zone into the zone. This shouldn't be overly laggy as most likely the corpse won't physically be in the GY zone until you zone in and it's "spawned." | |
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| | #14 (permalink) |
| I am all that is man Join Date: Aug 2002 Location: Dallas, TX
Posts: 392
| New tradeskill interface pisses me off. They just HAD TO WAIT until I was a GM in all tradeskills and had grimel earring to do that, huh?
__________________ Jinheim - 60 Orc Hunter Kadron - 60 Tauren Shaman Azgalor |
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