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| | #1 (permalink) |
| Lead Farmer Join Date: Jan 2004 Location: Hawaii
Posts: 5,054
+11 Internets | Zombie Theorycraft Not necessarily discussing zombies but the psychological behavior of people in these situations. I was playing a zombie CS mod, everyone runs for their lives and tries to set up barricades and the zombie infects others. There were numerous cases of people barging into your barricade completely wrecking the set up, just to get in. People who try to cram into a room and end up hanging out of unsafe areas (out of windows, too close to the ledge) and get tagged. People who will fuck up your barricades just for the hell of it. Surely these people wouldn't do this in real life, this is just a game, right? But looking back at some of my favorite zombie flicks, people are portrayed as behaving like this. There's always that one person who will get the rest of you killed for whatever retard reason. Limited to zombies only? Probably not, I'd guess any disaster situation changes your behavior. But in a real world situation, how would you handle this? Obviously telling these types of people to behave isn't going to work. The only viable option of control I see is outright killing them. Don't think I have to explain why this would be bad if you were leading a group of survivors (unless they were like minded). On that line of thought, what are the chances of you meeting 5 random survivors who happen to share the same survival values as you? Would you say religious fanatics and cults have a higher chance of survival simply because they more or less believe in the same life values (assuming their values include survival and indisciminate murder because said person doesn't share their values). Is it lose/lose situation? In a disaster are your chances of survival solely based on lucking out and not getting the tard? Even if you're the army ranger trained survival expert, only takes one fucker to let those zombies in. I don't think going solo is a very viable option either. You don't want to be that crazed hermit in the zombie movies who the kids mistake for a bad guy and then he goes down dual weilding hatchets telling the kids to escape. Last edited by Zarcath : 09-20-2006 at 06:43 AM. |
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| | #2 (permalink) |
| Registered User Join Date: Sep 2002
Posts: 1,118
+3 Internets | I'm sure the Zombie Survival Guide covers this at some point.
__________________ - Furism |
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| | #3 (permalink) |
| Registered User Join Date: Mar 2002
Posts: 2,225
| zombie theorycraft... people are idiots. that said, i'd take up residence in a large building or mansion- after ransacking sportinggoods stores for ALOT of guns and ammo-and the grocery store for ALOT of foodstuffs- mostly canned/jarred since they store practically forever. basically any house/building with a large fence around the perimeter (a gated community would be ok but a bit large as wel)l- they do have the fence around the property.- anyplace with a sturdy fence -preferably 6-7' stonewall - would do. the reason for the mansion or gated community- they usually have a decent amount of land for farming thus enabling self sufficiency. on a hill would be best for the dwelling, but any wide open area would be nice- on the upperfloors would be the guard posts- one at each corner of the house to be guarded at all times- i'd also build several guard towers around the perimeter with "attic" style steps- ie folding up- thus anyone up there would be safe from attack- said towers just need to be ~10' high. then i'd clear around said perimeter fence a minimum of 100 feet to create a clearing that provides no concealment. with guards in the tower, and stone walls - or even a double chain link fence- no zombie should be able to breach the fence...as long as ammo holds out. with proper planning, you could even take in raids ammo making gear etc... |
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| | #5 (permalink) | |
| Ultima Ratio Regum Join Date: Feb 2003 Location: California
Posts: 1,581
| Quote:
And see my sig for another fine point about stupid people in such situations.
__________________ "Someday, after mastering the winds, the waves, the tides and gravity, we shall harness for God the energies of love, and then, for a second time in the history of the world, man will have discovered fire." ~Pierre Teilhard de Chardin | |
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| | #6 (permalink) |
| Registered User Join Date: Mar 2002
Posts: 2,225
| i always thought the headshot worked :P but k flames work even easier...just take a bit longer to setup,... post clearing the area around the fence, -i'd need a a transit and rod.. 5000 feet of 6" steel conduit and the stuff to join it. then you surround your compound with a 15' square gridwork of open piping steel conduit, except for the ends, carve out half of it for to make an open channel (using steel condiut since it won't melt, and can channel the fuel efficiently. then using the transit and rod make the gridwork level on the ground with one part going to a spout thru the wall... pour fuel into the spout, it flows into the gridwork- since it all is level with enough fuel you can fill it all fairly easily- if you make it with Several individual grids you can have it setup to only flame parts at a time...etc. fill grid with fuel- light on fire- bam-- burning zombies OOOOOOOR barring the fuel option, dig 2 or 3 5' wide x2' deep trenches in the middle of the clearing- using the brush cleared for fuel and make fire pit on zombie incursion use a flaming arrow to light said trench on fire... only problem with the trench option is the "reload time" which would be significant- the fuel in the conduit method , reloading would be basically a few minutes of pouring....after the conduit cooled off. a free moving option would be pressure sprayers and fuel, while not flame throwers, they could spray the fuel and then get lit on fire by an arrow or thrown branch... |
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| | #8 (permalink) |
| Bring the pain Join Date: Dec 2002
Posts: 731
| I would inject the T-virus and fuck some zombies up. Or there was no T-virus I would first got to a grocery store with a semi and load up on as much food and liquid as I could. Then, go down to the docks and find a house boat, or a huge fuckin yach, back the semi up, load the endless supply of food for a dozen years or so and wait it out. If lucky the zombie population would starve to death by the time I ran out of food.
__________________ Listen to the band skindred. www.skindred.com |
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| | #9 (permalink) | |
| Registered User Join Date: Sep 2002
Posts: 1,118
+3 Internets | Quote:
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| | #10 (permalink) |
| That must be very tiring Join Date: Jul 2004 Location: Toe-rawn-toe
Posts: 1,162
| What kind of vehicle would you use for "town raids" when your supplies are running low? Undoubtedly you'd have your pick of any abondoned vehicle on the street, and let's assume you were able to commandeer one without too many zombie-related problems. Faster, smaller sportscar type? Or bigger, slower van/station wagon? Personally I'd get a van and put some heavy duty siding on it, and I'd equip it with a durable grill/rampart for all those zombie packs you'll be driving through. Plus, the sliding side door could make for quick escapes form the grocery/liquor/gun store. Thoughts/ideas?
__________________ Ridiculous |
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| | #11 (permalink) |
| Support Beam Join Date: Dec 2003
Posts: 1,448
+11 Internets | I'd get one of those huge industrial equipment cleaners, the ones with pressurized hoses that spray acid with crazy force to scour smelting pots. Then I'd drive down to the local zombie crowd and start having fun. |
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| | #12 (permalink) |
| This is how I look when I post. Join Date: Apr 2003 Location: St. Louis, MO
Posts: 2,561
+6 Internets | Are we talking about the fast zombies like in Dawn of the Dead or slow zombies like in Resident Evil? If they were slow, I'd sacrifice him. If they were fast, I'd sacrifice myself to them and welcome my super awesome, super fast, zombie overlords. |
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| | #13 (permalink) | |
| My sig will turn you wicked gay. Join Date: Mar 2002 Location: France
Posts: 4,027
| Quote:
If I was going to sacrifice myself I'd probably inject (not saying I would) the blood of a dead one so I'm an intact zombie rather than one with a bunch of gnaw marks and missing limbs. I'd also make sure I had on full kelvar riot gear on before I did so those boomheadshot survivor assholes would have another thing coming. To be honest I'm not sure what I'd do. I don't know how to subsistence farm, I could probably learn but not while dealing with keeping legions of zombies off my land. Best bet would probably get the fuck out of dodge and live in a secluded area up in the mountains or something. If there ever were a worldwide zombie invasion you know for a fact the higher ups of the world would find some island and pressure front anti-personnel bomb the entire thing then set up shop.
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| | #14 (permalink) |
| dumb Join Date: Mar 2005
Posts: 2,627
+1 Internets | Fly to one of those tiny several-acres-wide Carribean islands the stars keep buying with a speedboat, .50 cal, shotgun, and a lot of food. As far as I know zombies can't swim very well. A lake and a houseboat would do just as well, I guess. And if you get out far enough I'd assume the zombies wouldn't be able to 'smell' you anymore so you could make covert landings for supplies if needed. |
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