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Old 02-25-2008, 01:26 PM   #8 (permalink)
gurgi
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Instancing has it's place, but I'm getting kind of tired of it tbh.

At some point your game ceases to be a persistent world (MMO), and becomes a multiplayer game with a fancy lobby. It seems worse when you realize that shards limit the other players you can be matched with too.

There's nothing wrong with multiplayer games, but we shouldn't mislabel them.
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