Thread: EQ1 AA changes
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Old 02-13-2008, 06:49 AM   #58 (permalink)
Trebla
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Join Date: Mar 2005
Location: CO, US
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Quote:
Originally Posted by ruination View Post
What? When? When I did my war and clerics epics on progression about a year ago, all they got were the fancy titles of Champion and Curate. Was there someone else they had to talk to?
Edit: On second thought, you're right, I think I do remember getting them; it's just been so long since I've even touched the characters that my memory failed me ;(
I think he meant Epic 2.0 gives 10 AA and Epic 1.5 gives 5 AA, you don't get any AA for completing Epic 1.0 (unless this was added at some point).

Part of the reason "Required AA" numbers haven't ballooned as they did in the past is because the new AA are such minor increases.

First Tier of defensives you could spend 24 AA (Combat Agility + Combat Stability) to reduce roughly 15% of damage taken (give or take).

Next couple Tiers, you spend 100AA (enhance the same lines) and reduce roughly 7.5% of damage taken (again, roughly)... and those are some of the most valuable lines for tanks.

Most classes can be completely effective with around 400-500 AA. Some with more like 200-300, adding more on top of that gives you benefit, but not game changing like defensives.

I don't know what tanks and clerics got with SoF, but I'd wager they'd be quite effective with well less than 1000 AA. As a Bard with 600ish, I've been picking between marginal benefits for well over 200 AA now.
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