Thread: EQ1 AA changes
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Old 02-12-2008, 08:30 PM   #39 (permalink)
Jait
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Join Date: Apr 2002
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Quote:
Originally Posted by Bristlebane View Post
Fuck. I don't think I ever quite broke 100 AA's when I quit during PoP.

God it was so boring to grind AA's.
I left around the same time (2002?), I think I had about 45 at best, but I was a lazy bastard. Grinding that much in HoH largely contributed to my annoyance and departure.

And Jayrebb, it's an example applying to AA's. The precursor to which was "Restructuring the Old-World". I really dont have the time or wont to type up 70 pages, so I thought that might be a understandable example. Clearly, I was wrong. Making EQ1 a desireable game despite being from the first generation is a task I seriously doubt they'd ever consider cost-effective. They'd probably throw a ton of cliche jargon around like, "We're looking forward, not backwards." In any event, they have a recognizable license second only to WoW in the MMO community, and how they continually fail at properly using it is mind-boggling. The first step needs to be catching players up to date, without overwhelming them. Hence the example given.

Last edited by Jait : 02-12-2008 at 08:32 PM.
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