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Old 01-10-2008, 06:37 PM   #100 (permalink)
Rezz
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Join Date: Jan 2002
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Hrm, reviewer made a couple good points, the others were actually just complaints about the lack of koreanism in it. The auto skill distribution gain is directly in opposition with the standard Korean gamestyle of earn points to spend on abilities as opposed to your class just being.. your class.

Starting areas being the same is a bit of a "meh" but if the flavor to the quests is substantially different and they manage to change up the composition of the classes a little on each side, it should be a non issue. Granted, many korean mmos have completely generic characters/classes till level 10-15 at times, so perhaps that gripe is only valid in the early game.

It does look amazingly sexy graphically, and I stand by my view that american companies need to hire the artists that work on these games and make one that has the best of both worlds, so to speak.

Leveling time is abritrary. I have friends that took 5 months to hit level 30 in EQ their first time through, I'm pretty sure I was 30 at the end of a month or so with casual playtime. Different strokes and what not.
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