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Old 12-29-2007, 11:37 AM   #184 (permalink)
Jovec
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Join Date: Sep 2002
Location: SoCal
Posts: 488
Quote:
Originally Posted by GaliemVaelant View Post
I don't think the game developer / publisher relationship is as rosy at the article makes it, but it does illustrate a point I don't understand about the strike.

It's winter 2007. We have pro-football, pro-basketball, and hockey in full swing. College football has its bowl games and college basketball is starting. Reality shows are as big as ever. So is the Internet and video games. There is legal and illegal downloading of movies, tv, and music, along with Netflix and Tivo and cable company PVRs. It's the holiday season so many of us spend a lot of time visiting and partying rather than sitting at home with the TV. The networks can show reruns, and with their russian roulette system of showing new episodes many of these reruns are new to us. We've got digital and satellite cable with 500 channels

Factor in the financial advantage studios have over the writers, and I'm just not sure how much leverage the WGA can put on the studios. And I'm not sure how much the average person cares about the writers either - on one hand I want them to be paid fairly, but on the other, it's hard to get worked up if the average writer is making $75k-$100k with, I assume, good benefits and some royalties when the majority of Americans make less, don't have union benefits and protections, and don't retain any ownership of the work we do.
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