| Heh, I can just picture killing Illidan for the first time and going "whoop! Now we just have to kill him 23 more times before any of us get loot!"
Or even better
"Woot, illidan kill #47, off to a gnome vendor standing outside to buy Illidain's Warglaive!"
... yeah. Sucks but true, killing a mob to get the items its wearing makes more sense. Of course you should also have the item that you turn in for a class specific reward on ALL mobs, not just a few, but that doesn't make sense for everything. In EQ the trophy loot was always friggin awesome for most classes, WoW should expand on this. But for fucks sake keep tradeskills out of it. Reading that made me puke.
WoW's item problem is you have 20 fucking classes with unique loot for each. EQ got around this by making practically everything cross-class or even universal. That wouldn't work in WoW because the shit would be way too powerful for some class. (item has equal points agi, str, sta, +damage, but the ilevel only counts 2 stats. Fine for war/rogue/casters.. fucking broken for druids/hunters)
The main thing I'm against is any token system where you get the same tokens no matter what you kill and you just save up a bunch to buy whatever. Then you're back to welfare epics - a full clear of Kara will get you heroic badges faster, but they're all the same badges for all the same loot. There has to be tiers. And then of course you'd have to balance the tiers. Killing Archimonde is a far cry from Illidan, yet technically it'd be the same tier. Would you then have different tokens for loot from every mob, that you save up and then take to a vend-o-matic to get your loot? Yuck. That's what I think people usually have in mind when they say tokens.
I'd rather expand on what EQ did - mob drops its head, a broken piece of its weapon, whatever, and that becomes a class specific loot. Call it a Trophy system. Technically all of its loot could be done this way, but it would be cumbersome and awkward. Kill mob, get 25 tells for every single fucking drop, then sit through "hay guys gonna go turn my thigh bone in for lewtz, brb 20" Pain. In. The. Ass. Loot council's head would collectively explode.
Anyway, just showing why designers throw up in their mouths a little at the idea.
Last edited by Kreugen; 12-17-2007 at 06:16 AM..
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