View Single Post
Old 12-16-2007, 01:39 PM   #4 (permalink)
Zehn - Vhex
Lord of the Dance
 
Zehn - Vhex's Avatar
 
Join Date: Apr 2002
Posts: 8,796
+166 Internets
The suggestion I liked that we poured some debating into a few years ago...

Step 1) To solve this random bullshit: Mob drops everything on it's loot table worth varying degree's, players get to pick/choose which items they want.

Step 2) To solve the whole DKP retardation: Itemization is redesigned such that all items are based entirely on multiple sockets. Bosses drop 5-10 different kinds of items for said sockets, each player gets to choose one (faster but smaller upgrades basically.)

But this gets kinda fucked up in a game like WoW where PvP is a viable alternative path yet rewards failure. You could either only give honor/arena points when you win, plus you have to first buy all the level 60 gear, then the level 70 gear, then arena season 1 gear, then season 2 gear, then season 3 gear.

And then you devolve into the whole "PvE vs. PvP" argument of which we already have 2-3 threads devoted to.
Or you could give people 'raid points' for every 20 minutes they spend in a raid zone and you get bonus raid points for killing bosses. Of course, raid points earned in Kara can be spent on BT gear.
Zehn - Vhex is offline   Reply With Quote

 
Uberguilds Network