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Old 12-11-2007, 02:36 PM   #27 (permalink)
Clowns
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Join Date: Aug 2002
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Quote:
Originally Posted by Itzena View Post
The sheer number of people who don't understand how chance works is amazing.

1% drop rate does not necessarily equal Kill 100 foozles, get one drop. Sure, that's the average but for every lucky bugger that killed three foozles and had three drops there's some poor sod working on kill number one thousand and still no drops.

That's the way random numbers work.
I know how chance works. Figure this one out though, someone has leveled 4characters to lvl70 and not seen one drop at all. Now calculate how many chances to get any loot drop, on average, a character might get. Then speculate on how many loot drops a character actually gets, including the regular crap. I'd say from 1-70 every mob kill is a chance to drop loot, but you might actually get ~1000 or so loot drops. So, a box of playing cards is more rare than a fucking epic drop? I doubt that, if it is then they need to fix it because cards won't break the game. I think the LoN drop rate is bugged for some players which may be linked to something we don't know yet. Especially if you go through 4 characters and not get a single one? Hell, even in WoW you'll get a purple drop a few times by leveling up 4 characters to 60. Oh, and I know chance is based on each single event, and is not cumulative in nature. Chance my ass, it's broken.
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