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Old 12-11-2007, 11:16 AM   #9 (permalink)
The Hiram Key
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Join Date: Nov 2004
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Originally Posted by Flight View Post
Yeah, I love the artwork. The 'Paintings' are my favourite loot cards; the new Naggie one looks really nice.

Similar story here on drop rates in game. Only ever had one booster drop. The promotional weekends are a major sham. They double the drop rate. Double nothing is still nothing, though.


Have to say you've been very unlucky on loot. I've bought three cases and averaged a loot card for every 8 booster packs.

I think how the program or algorithym (spelling) works is, your chance to get a loot card is relative to how many cards are in question / how many boosters you buy. Friend of mine bought 4 cases, not boosters, CASES and his average turned out to be 1-6 boosters ish. The key point though, is how many boosters he ended up opening before he actually saw a loot card.

Answer ? One and a half cases worth of boosters opened before a loot card showed up. Now if you take that number and figure out the average, its a hell of a lot more shitty then 1-6 or 1-8 but OVER TIME it evens out.

So essentially, thanks to the RNG not being random at all, and being a buggy, streaky pile of shit, all the way back to 99 (why not use the same baseline program, it worked so well !) you need to purchase large blocks at a time to see those kinds of numbers, and even then, you are guaranteed nothing.

If you purchase your booster packs, say one at a time, per day or even per week, it would be a long, long fucking time before you ever saw a loot card, unless of course, the RNG gods smiled upon you, like they do with Joe Sixer. Imo, its false advertising to say "1 in 6" or whatever number when clearly that is not the case in practice, there are "conditionals" that have to be considered (big blocks, not one at a time) and you may streak, indefinately without getting a loot card of any kind.

I know it seems off to be pissy about loot cards and their drop rate, I know, play the CG for the CG, check. Still, when the drop rate for LoN stuff in game turns out to be a fucking lie, and the actual loot card drop rate within the "pay real money for aritifical goods you can't ever take home" turns out to be another lie, then you have a pattern.

A pretty clear pattern to me anyway.
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