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Old 11-24-2007, 12:38 AM   #215 (permalink)
Zerai
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Join Date: Mar 2007
Location: An Igloo
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The problem with multiple disks in a game like this is the lack of linearity. What do you put on what worlds? Swapping disks fucking sucks. Period. Something like blue dragon you can do it because it's mostly linear. But Mass Effect? On my map is like 20 systems, what will be on disk 1 and what on disk 2? Having to swap every other minute because I wanted to go back to some other world because the first time I hit it my electronics wasn't high enough to get some stuff and so on would blow.

However supporting the HD I fully desire.
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