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Originally Posted by Elidrin What programming language is it Millie? |
FFT? I have no idea. I assume something far, far more advanced than I could hope to grasp.
EDIT:
Oh, you probably mean collaboration-wise. I dunno yet. Whatever the consensus seems to suggest is the best RPG-programming language that allows for a tactical style game is what I'll probably go with. If it's possible to do an FFT-style game using the Torque engine Faille linked awhile back, then that's probably what I'd go with.