Quote:
Originally Posted by Sharmai Full Conclusion:
At equal health both AoR and AoD are with 10% of each other but as health scales with an AoR guardian due to naturally higher health an AoR guardian becomes significantly better.
Status Effects:
I haven't bothered with the effects of ignite and who will do better. Someone else can do that math. |
Your math looks fine.
Poison (which kills healing effects outright until cleared). Phase increases incomming damage by 50%(?). Both of these situations would seem to strongly prefer a higher defense. The question is how common are they in nightmare?
Also, I refuse to believe the DPS from 8 monsters at those levels ("those levels" being the levels where you have 4k+ hp) would only be 100. Gut feeling guesses being what they are (utter crap), I still think that even in the teens a group of the right mobs would outpace that number. Those laser throwing floaty things do 15'ish a peice, on a conservative estimate, with my marksman at 44% DR.
I still think there's a lot of merit to plugging in bigger numbers for your base DPS and bursts and watching how the balance shifts.