| The forum concensus seems to be (as I have been reading on 5 different boards):
Evokers are hardest to play early on but their status effects at higher level make the higher difficulty modes much more manageable
Summoners are the (possibly) the highest DPS class in the game with a full elemental+warper build but take a lot of micromanagement to control and deal with many pets at once; pathing issues will be your biggest enemy
Marksman are the easiest class to play since it's just like playing a FPS. There's a lot of different ways to play it, and all those ways do not involve grenades.
Engineers are like playing a marksman with pets, the tanking bot can really tank too! The only downside is ... well I don't know.
Guardians never die and are essential in higher difficulty mode party play, the anchor effect and defensive aura seem most popular.
Blademasters can handle groups of mobs very well, their skill tree is all over the place though. |