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Old 10-27-2007, 07:49 PM   #91 (permalink)
ajiatus
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Join Date: May 2006
Posts: 276
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Inconsiderable,

Thank you, this sounds great! I don't mind the multiple instances of the same zone (like CoH, etc.), I just don't like overly instanced setups like Guildwars and DDO, since they take away any hope for random groups and random encounters, and make you feel like you playing alone most of the time. Hopefully they fixed the netcode problems in the meantime, and this will turn out to be a sleeper hit .
About you not being able to connect, it makes me think of many experiences in the past where you have the wrong client patch and the server won't tell you that's the case. I gather you probably tried already a fresh install with their latest version?

Draegan, the fact that the game is not gear centric was a design choice. So many times it's been said in WoW and other games that skill matters little since gear makes a huge difference in your rolls. By taking away stats associated to armor and weapons and autoattack/autotarget, you go a very long way towards fixing that. You still have the incentive to advance your skills (think Guildwars, CoH) and to discover content. Seems like a cool design decision to me, though I have yet to test it.
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Last edited by ajiatus : 10-27-2007 at 07:54 PM.
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