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Originally Posted by Clowns But therein lies the problem. Those types of guilds and leaders fail at establishing an effective leadership, and thus fail the guild as a whole. It kinda sucks when the leader or MT doesn't log on and the whole guild falls to shit with no purpose or direction like a mowed over anthill. How about putting some officcers in place that can also lead a raid and secondary tanks that can MT instances? |
Yeah that's what I'm talking about. What problem are you talking about though? I'm saying that we had a leader and if he couldn't make it the other officers would step up to lead, and that's really how a successful guild has to work; it can't be on one person or you're asking for failure