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Old 10-17-2007, 09:34 PM   #120 (permalink)
Torrid
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Join Date: Nov 2002
Posts: 1,253
Quote:
Originally Posted by Raph View Post
I've been lurking for years. Just never got approved for posting before.

Been a bit scared to post, honestly. You all seem to hate me.
If it makes you feel any better, I enjoyed the two months I played SWG. I thought the game had some interesting ideas, but in some cases were poorly executed. The fact that some people are trying to reverse engineer the server and recreate the old version of the game says something. At least you had the balls to try something different than an EQ or WoW clone, which is more than I can say for most.

As for metaplace, I'm an amateur programmer myself and always wanted to create my own game. Of course writing an MMO from scratch by yourself would just take way too much time, and be an exercise in reinventing the wheel many times over. I've looked into several APIs/libraries/kits and whatnot, but none really impressed me or cost a million dollars. So I certainly wish you the best of luck with metaplace.

Actually I seriously considered writing a flash game myself. I certainly wouldn't expect a WoW killer to be a .swf, but the platform has the advantages of being in 99% of browsers, and much more suited for solo developers. These are the games you'd play at work or school where you can't play WoW. The tricky part with multiplayer flash apps is the server end, so I'd be interested in hearing the details about your server tech. Any serious MMO server would require a significant amount of processing power for example, and I never see hosting services mention any kind of limit in that regard.
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