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Old 10-16-2007, 02:38 PM   #79 (permalink)
Traldan
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Join Date: Feb 2006
Posts: 438
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Quote:
Originally Posted by Twobit Whore View Post
I don't think there are any portions good enough to bother with. It's not like you can just transplant the engine (even if you were psycho and wanted to do that). Diplomacy wouldn't work and the new SOE card game takes care of that anyway. EQ2 tried that grindy ass crafting and already streamlined it as is. Not sure what there is in Vanguard that someone would want to rip out that they couldn't do better from scratch.
Of note, however, that despite the failings of the overall team to complete and market a viable and enjoyable product, the Diplomacy team was AMAZING. Yes, I'm biased, but rightfully so. Steve and the other developers worked to create an ideal relationship with the community at my site. We had a group of active players testing new content on Test and giving constant feedback. The devs would listen to suggestions, make changes where appropriate, and keep us apprised of upcoming fixes, content, etc. In my time working with them, I have no complaints. Steve was wonderful to work with, and I'm proud to have started a site that could foster such a wonderful community. It's truly a shame to see these developers go, for I know that even if SOE restarts development on Diplomacy at some point, it will likely never have the community input and cooperative development that we were so fortunate to experience.

Just my 2cp, take it how you will.
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