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Originally Posted by The Ancient Please explain the full consequence to me. Most of the complaints regarding the issue have nothing to do with the mechanics of PvE and PvP servers and everything to do with populations. Am I correct in saying this? |
No. That's just one of the reasons and a symptom made worse by the barrier to transfer. The difference between PvE and PvP in the raiding scene alone is enough to warrant a transfer, in my opinion. On PvE servers you have to worry about things like "raid AIDS," which for reasons beyond my comprehension actually pisses people off. You know I've raided on PvE for more than a year now, and it never ceases to amaze me when someone gets pissed off that they get PvP flagged from healing someone -- like it has never happened before. And I actually like killing people outside of raid instances, it's truly the last world PvP that really can't be circumvented easily. Something experienced AT level 70, however, not on the way to it.
The mentality shift from PvP to PvE is fairly harsh as well, and it's a mentality I miss a great deal. It's not something easily discovered until you either try to join or try to form a raiding guild. Combine that with the fact that PvP servers don't want to transfer to your guild, and that there are no good PvE Horde servers, and you lose 3/4ths of your recruiting power right off the bat.
But I don't need to justify the reasons why we should have open transfers. All I need to point out is the incosistencies with their policies, and how backwards their shit really is. And that is something that no one yet has refuted.