| I laughed leveling on a pvp server in the start. I have taken every single fight, no "waving" or "bowing" or shit like that... if it had a red tag, it was going down.
But I have never ever been going out of my way to gank some lowbies, that is just .. well.. low.
So my first char was one of the first to reach 60 and as a shaman back in the days you could take on whole green groups. It was easy as pie, but when I levelled an alt, the world changed and the "ganking squads" ruled STV.
I would love to see whole zones at war, horde forcing all alliance out of STV, make them grind/quest in other zones. But the reality was totally different:
We had a 4 or 5:1 ratio and whereever you went, alliance was already there ... in masses. Even they played totally retarded, it was only a matter of time till they wore you down... IF YOU CHOSE TO FIGHT.
But then again, you could always *wave* to them and you were like their buddy, except the lvl 60 idiots with shrunken penisses which chose to gank lowbies 24/7.
A great game needs the following:
- non- instanced Dungeons or areas with great loot or materials to farm, so there is a purpose to own this area
- even numbers, only allow horde/alliance on this server when the ratio is pretty much balanced, I dont care if the other team has 50-70% more members, but 300-500% is plain retarded.
- heavy death penalties or loot enemies or make some mechanism that forbids the defeated enemy to come back after 40 seconds and attack again (I would love a loot and scoot like in Everquest, enforce the player to leave the zone after he got killed)
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Stop exploding you cowards!
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