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Old 10-15-2007, 08:56 PM   #21 (permalink)
James
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Join Date: Jan 2002
Location: Houston, TX
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Quote:
Originally Posted by Makata View Post
They probably don't allow pve -> pvp transfers since leveling up without being able to be ganked only to turn around and gank while at 70 would be kind of silly.
That's the archaic mindset I'm talking about. Having levelled up at release, twice, just before the transfers, once, in burning crusade three times all on PvP servers, the levelling situation as it stands now is much improved from back in the day. Not saying that world PvP does not happen while levelling, or that you won't get ganked, but that it will not seriously put a damper on your playtime like it used to. You got ganked 3 times in 3 different parts -- I used to run a 6 minute timer 24/7 in Hillsbrad. It's just not the same landscape anymore, the people who levelled up right before they implemented the first character transfers did so in a completely different game than we have now. The rules simply need to be evaluated and updated to fit with the overall vision of WoW.

Quote:
Only reason for no pve->pvp atm is because then blizzard has to fix all the dead pve servers
This is an entirely seperate issue and should not be confused with the desire to implement PvE->PvP servers. There are many, many people who still wish to play on PvE servers. I just do not happen to be one of them. Hell, you might not happen to be one of them. But those people do exist, and that ruleset will continue to exist to accomodate them. Solutions on how to fix low population/under progressed PvE realms is just not relevant here.
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Quote:
Originally Posted by Blaezenfury View Post
This is a really fucked up link, I dont know where I found it but if anyone know's the name of this song I'd appreciate it.

http://dictionary.reference.com/search?q=diden%27t
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