Quote:
Originally Posted by CyrusReij Granted I know jack and shit about designing games and this guy is obviously leaps and bounds ahead of me, but wouldn't promoting someone from within who has been working on Vanguard for a significant amount of time (and hasn't been laid off) be a better move? |
Guess it comes down to 3 lines of thinking:
1) Promote someone from within who knows the inner workings and will be up to speed almost immeadiately
2) Everyone currently on the project has led to the current product so making anyone else but a team member the PM will give better results
3) Nino is currently on another project and speaks his mind too much but damn if he wouldn't be a great choice otherwise