Originally Posted by The Hiram Key Dear retard, they launched a promo weekend for IN GAME card drops. Do you understand what that means ? And the drop rate went down to nearly zero. I attend 5-6 raids per week, and in 2 weeks, not a single LON anything has dropped. Nothing. Thats a shit ton of killing on those raids, and the stuff just doesnt drop at all.
I am so happy for the random dorks who got a drop and proclaim the system is "working as intended lolz !" but the reality is, you are but a tiny, tiny fraction of the game population. You are the exception, not the rule.
If they are going to blow their horn about an increased drop rate then they need to actually fucking increase the drop rate. This is nothing more then the standard SOE bait and switch we have seen since the days of EQ1. New zone / dungeon / expansion drops are like rain, falling out of your ass, unreal, so good, so often, so amazing, you just HAVE to tell your friends.
Fast forward 2 weeks and in goes the stealth nerf (with no patch notes I might add) to cut the drop rate to .0001 % of what it was. The hook is in, it's sunk, and they reel you and your friends in.
I don't mind the tactic, its sound and well thought out, I just mind that they cut the rate to the bone. They have the data to back this observation up, some dev is staring at an excel spreadsheet that shows how fucking shitty the drop rate is, I guarantee it. They are in a pickle though. As the drop rate in game goes down, the sales (for real world money) of cards through the store goes UP. If they up the rate in game, I imagine the sales would go down.
Why would they fuck with the money train ?
I got 6 loot cards the last week of beta, and despite buying booster packs weekly, I have not gotten a single one since the game went live. Additionally, I play 3 characters (all actively) and none of them has seen a single LoN drop since the game went live, not soloing, not grouping, not raiding. Fuck you assholes. |