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Old 09-21-2007, 06:39 AM   #53 (permalink)
MrGraham
The Next Orange
 
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Join Date: Sep 2006
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I love grouping in EQ2, but I'll repeat what others have said - constantly using 4 hotbars of hotkeys as a tank is annoying as fuck.

Also - LEARN TO USE UNIQUE MODELS. A raid mob does not mean a bigger version of the same trash mob we've killed 300 times. I realize WoW does this some (Curator and Netherspite are both based on common trash mobs, Gruul is a big version of a common named model, etc), but not near to the extent EQ2 is. I haven't done the bleeding edge content, but I've done about everything up to Lyceum (meaning mostly DoR and classic stuff) and I can't think of a unique model boss off the top of my head (except maybe dragons, but I'm pretty sure they're just different colors). Hell, Unrest is the only dungeon I can think of with a boss that has a unique model - the one at the end and the epic x2.

I love the classes. I love the grouping. I think leveling is a good pace because it put some accomplishment into getting 70/100 aa's. I like the disparity between group loot and raid loot. DoR and classic questing sucks bad, but after Kunark you can probably avoid that.

Hang on, let me sum up Obelisk of Lost Souls:

Geometric shape trash, shadowed man trash, nightbane trash, nightbane boss, geometric shape trash, shadowed man trash, nightbane trash, shadowed man boss, faerie trash, nightbane boss, nightbane trash, shadowed man boss, THE END.

OK now compare this to the excitingness that's Labs of Lord Vyemm:

Dragorn trash, dragorn trash, dragorn trash, dragorn boss, dragorn trash, dragorn boss, humanoid trash, evil eye boss, dragorn trash, dragorn trash, dragorn boss, dragorn trash, evil eye boss, dragorn trash, evil eye boss, dragon boss.

Oh wait.

I like bosses that make me say "Holy fuck that looks cool". Not "Hey that's a bigger version of what I've been killing!"
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