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Old 09-20-2007, 02:30 PM   #37 (permalink)
Denonia2
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Join Date: May 2003
Location: Denmark
Posts: 63
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about 1-5. I agree. If they brought the number of classes down to 12 and just possibly increased the maximum raid size to 36 it would be MUCH more easy to run a guild. 24 classes and 24 raid spots is just insaniity.

about your number 4. lvl 58 spells drops like candy in poets palace. it is however totally retarded to have to farm it to get those spells.

I got probably 200 days played in the game and i rescently stopped logging in. What finally got me was how incredibly small and boring the raid game actually is. If you are not in the absolute top of the game your guild will have no chance at killing any contested mobs and will be stuck with FTH that takes less than 1 hour to clear, Inner sanctum that takes arround 2 hours to clear and Emerald halls you can clear in arround 1 night. My guild is casual with no mandatory raiding and we can do that (exept woushi).
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