Quote:
Originally Posted by boy- I wholehardly endorse the "get rid of fucking body pulling" idea. The way social aggro works makes no fucking sense, either mechanically or logically/realistically. |
In Dark Age of Camelot we called mobs like that BAF'ers (bring a friend). If you solo attacked a mob in an area only 1 mob would attack; if a group of two of you attacked you would get 2 or 3 mobs; if 3 to 6 person group group attacked a mob it pulled EVERYONE. Baffing was a mechanic of the game that your party had to deal with (ie get someone with crowd control) to hit tough areas. How is this different in EQ2?