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Old 09-19-2007, 11:16 PM   #12 (permalink)
Genjiro
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How can you say redundancy in abilities in this game is not really a problem? Sometimes you need to irk half of your playerbase if it turns into the game being much better as a whole. You have any idea how much time I spent on my warden just exclusively doing buffs after a wipe? It was like 20~ clicks of random shit, group buffs, feathers, sow for everyone, plus the redundant power and resist buffs...its fucking retarded. Those should have been combined into a handful of abilities eons ago, and they are definitely something that could be fixed.

My brigand has 2 bars full of damage combat abilities I can use in combat, this is fucking stupid. Thats not even counting stealths, deagros, and random self buffs. Many of these abilities I could do without, or have them just combined into fewer faster reuse abilities. EQ2 combat outside of healing isn't reactive at all, you just push shit as fast as possible like a conditioned rat in a Skinner box going after a food pellet. There is hardly any thought about combat, its boring, unimaginative, and just....easy. This has not changed in 3 years, and its the major failure of this game.

Zones, animations, graphics, while those things you bitch about are are definitely important, they are simply symptoms of a much more serious disease....that being overall combat/gameplay stinks.
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Genjiro--Legacy of Steel--EQ1 sexy monk (retired)
Entreri--Guildleader of Ardent Legion--EQ2 (retired)

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Last edited by Genjiro; 09-19-2007 at 11:19 PM..
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